Fish Eyes nerfed old Big Fish way too much already.




Fish Eyes nerfed old Big Fish way too much already.
http://king.canadane.com




See the thing about this is, fish are alive autonomous creatures.
They don't want to be caught.
Rocks and trees do not have this sentience.
It entirely makes sense that fishing isn't going to be guaranteed. Just like IRL.
http://king.canadane.com
that's the problems with achievements related to the fishing log and big fishing, for some people it makes it a check off on a to-do list unfortunately. you must resist this.

Yeah same as our enemies in battle contents. They don't want to be defeated but the stronger we get, the easier it gets to defeat them. And hardcore realism is a thing from old MMORPGs like FFXI & FFXIV 1.0, which is proven not a very fun design, hence the current FFXIV has the realism reduced to make it more enjoyable, and a lot of ppl like it.
And again being RNG heavy is ok, but they need to make the player skill & character stat matter more in manipulating the RNG, even more than how it currently is.
Please explain why it does not need a sense of character growth while almost every other aspect in the game has it.Big Fishing is an entirely niche collection side of a class that's already relatively niche to begin with, outside of a handful of fish that are used in CUL recipes. It doesn't need a "sense of character growth".
Do Big Fishing if you enjoy going for it, not if it's just another thing to check off on a to-do list.
And 'sense of character growth' corelates directly with being rewarded of our hard work in leveling up & gearing our character. and that's what makes gaming fun. it has challenges and rewards. and the most common & basic formula is 'making your character stronger' is the challenge, and then 'the challenges become less difficult' is the reward. which doesn't really happen with ffxiv big fish.
Exactly. That's why I said if they want to have some big fish that stays hard to catch forever, then they should make fewer amount of these 'ultimate' big fish instead of one in every single fishing hole. and definitely exclude them from the log.
I will not resist it though. I will still do it despite so many of you telling me to just not do it. I will do it even with the current broken design. Still doesn't change the fact that the current design needs fixing.
Last edited by Ianmaru; 09-16-2023 at 04:39 AM.


What more explanation do you need, that I haven't already stated in my post? Do you not understand what it means for a part of the game being catered towards a niche audience? Big Fishing is designed for players who enjoy hunting for rare fish for the sake of hunting for rare fish, not to "make their character stronger", or to "make the challenge become less difficult". This is why Big Fishing rewards are generally just titles.Please explain why it does not need a sense of character growth while almost every other aspect in the game has it.
And 'sense of character growth' corelates directly with being rewarded of our hard work in leveling up & gearing our character. and that's what makes gaming fun. it has challenges and rewards. and the most common & basic formula is 'making your character stronger' is the challenge, and then 'the challenges become less difficult' is the reward. which doesn't really happen with ffxiv big fish.
SE already limits the amount of Big Fish added with each patch to about 6-9, with the initial expansion patch not even adding a single one. There have been about 28 Big Fish added with Endwalker, compared to almost 200 normal fish.Originally Posted by Ianmaru
Exactly. That's why I said if they want to have some big fish that stays hard to catch forever, then they should make fewer amount of these 'ultimate' big fish instead of one in every single fishing hole. and definitely exclude them from the log.
I will not resist it though. I will still do it despite so many of you telling me to just not do it. I will do it even with the current broken design. Still doesn't change the fact that the current design needs fixing.
You sound like you're just stubbornly trying to complete a collection, despite not enjoying it, simply because "so many of you telling me to just not do it". Stating that the current design is broken, even though you're missing the point of the design completely. But enjoy wasting time on doing something you don't enjoy, I guess.
But that's not how real life fishing works and the system here is the game's attempt to replicate that.
Every dedicated fishing hobbyist has their tales of the big ones that got away and rarely have a tale of the big ones they've actually caught. Even with the RNG in game stacked against you, your odds of success here are still much greater than they are in real life. But it does require a lot of time and a lot of patience.
If you would rather invest the time in other things, then don't worry about completing the log.
It doesn't make them any different from a significant part of the player base that feel like they must do it all and have it all. I used to be that way until WoW broke me of the habit. I'm currently trying to help my cousin break the same habit.You sound like you're just stubbornly trying to complete a collection, despite not enjoying it, simply because "so many of you telling me to just not do it". Stating that the current design is broken, even though you're missing the point of the design completely. But enjoy wasting time on doing something you don't enjoy, I guess.
If it's not fun, it's not worth doing in a game. It only leads to stress and unhappiness to push yourself to do things you do not enjoy. We already put up with that in real life, better to leave it there.
Leave the big fish log to those who truly enjoy doing it.

Invalid. I have stated in my first post that if they want to make it work like ultimate, then sure its fair but the problem is the number of them is way too many. make only a bunch of them instead of one in every fishing hole. currently theres 200++ big fish out of 1500++ fish in total. that's like 12% of the whole fish in the game, while the ultimate fight in battle content is only 5 out of 200++ 8 man content, which is only 2.5%.
And they definitely should be out of log. just like how the master recipes in crafting log is uncheckable, because they're meant to be the hardest part of crafting, only for those who need it. and not for being cleared as log entries.
Plus ultimates are fine despite can't be unsynced, since it involves a lot of player skill, not just RNG.
What more explanation do you need, that I haven't already stated in my post? Do you not understand what it means for a part of the game being catered towards a niche audience? Big Fishing is designed for players who enjoy hunting for rare fish for the sake of hunting for rare fish, not to "make their character stronger", or to "make the challenge become less difficult". This is why Big Fishing rewards are generally just titles.hmm now this makes me think.But that's not how real life fishing works and the system here is the game's attempt to replicate that.
Every dedicated fishing hobbyist has their tales of the big ones that got away and rarely have a tale of the big ones they've actually caught. Even with the RNG in game stacked against you, your odds of success here are still much greater than they are in real life. But it does require a lot of time and a lot of patience.
If you would rather invest the time in other things, then don't worry about completing the log.
It doesn't make them any different from a significant part of the player base that feel like they must do it all and have it all. I used to be that way until WoW broke me of the habit. I'm currently trying to help my cousin break the same habit.
If it's not fun, it's not worth doing in a game. It only leads to stress and unhappiness to push yourself to do things you do not enjoy. We already put up with that in real life, better to leave it there.
Leave the big fish log to those who truly enjoy doing it.
Is it not fun because its catered toward the niche audience? Or does it have a small amount of audience (hence niche) because its not fun?
If it's the latter then that's a good reason for them to fix the design, basically to make it more fun so a lot of ppl would do it. I believe the dev wants that every content in the game to be enjoyed by as many players as possible anyway.
Last edited by Ianmaru; 09-16-2023 at 05:53 PM. Reason: merged my posts



"please fix ultimates I can't unsync them to show my sense of progress"
It's working as intended even if you disagree with the design goal.
Player



The attempt to make every job appealing to everyone has removed more fun than it added. You are not entitled to log completion without putting in the requisite effort. You also appear to have a more niche view than those who like big fishing in that you are the only person arguing for its deletion.
1 king of each pond + 6 legends spread across each zone is a pretty good distribution. Some are significantly easier, some tend to be the last caught. You are probably not approaching it efficiently if you don’t have at least 100 - you can catch most big fish in nearly no time. My fishing alt did
in a few days. It's even easier when you start due to the sheer number of attempts and windows you can make.
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