https://www.youtube.com/watch?v=wOK46OR9FQ0
Here is a summary of what he said, with very little modification.
- Dragonflight has more replayable content than Endwalker.
- Grinding Mythic+ is boring, but at least it's more meaningful than 14.
- Dragonflight has the best gearing system in any MMO. Every piece of content gives useful gear.
- FF14 gearing system can be made better by simply plucking out any random thought in your head - that's how bad FF14 is.
- Arthars doesn't think the FF14 dev team actually thinks the gearing system is bad. Just because it works, doesn't mean it's good, and people are starting to get impatient.
- For the first time, I don't even bother using ACT and don't care about gearing because it's is so pointless because the DPS checks are such a joke.
- Yoshi P promised 7.0 would feel like you're playing a FF14-2. Arthars expects a lot of changes. If not, then it's going to be very boring for veterans.
- World proggers and many week 1 proggers don't even play the game past week 1 of Savage. The more you play the more you understand that. Some of them just go back to playing WoW classic after week 1.
- They don't care about retaining players for more than one or two expansions. They need to start think about player retention.
- You can't even being burnt out from FF14 because there's nothing to do.
- Eureka is such good replayable content, and got replaced by Criterion. Arthars loves Criterion but thinks it's very very unreplayable because the rewards are bad.
- Criterion is more fun... for those two days, but Eureka has more things to do.
- The choice the game gives you right now is 3 hours a day, 3 days a week, any more time spent in the game is "your fault".
- Why can't we go into deep dungeon as BLU? Developers say the reason is that it's too OP: you create a job that is supposed to be OP but then you don't let it do content that makes it feel OP.