I think SE is out of touch with what Midcore is and why it matters. (probably even myself)
But I do understand that it can be difficult to pinpoint because we keep trying to find XIV content to put into that category, which is like trying to aggressively punch a square peg into a round hole.
So I want to start a discussion around what this type of content could look like.
I only have around 30 minutes to 10 hours a week with no idea how much of that I can commit at any given moment - I enjoy a good challenge, engaging coop, and love rewards. Midcore players might call themselves Hardcore with limitations.
They're not perfect, but..
These are my rules:
- Commitment: More involved than casual, but I won't need to strictly set time aside longer than 30 minutes a session. (Can I fit a short CSGO match in?)
- Complexity: It's got depth and engagement, but I shouldn't need a guide to understand it. I should be allowed the range to think and act to the best of my ability - With a higher skill floor than Casual, and greater risk with failure.
- Accessibility: Easy barrier to entry, don't gatekeep me, let me play on my terms. Don't force me to sit in queue for long, or juggle PF.
- Social: Team up with others or friends anytime, calendars not required. Hop-in / Hop-out.
- Progression: Steady and diverse rewards that won't make me feel left out. Keep the rewards and progression engaging.
- Flexibility: Play it my way - Instructions not included, not enforced.
I think this content does exist, but it's so few and far between that XIV suffers for it as a Subscription game, and especially as an MMO to me - I feel we need players to have somewhere to go that isn't strictly PF or AFK after MSQ.
The content we do have only touches on a few of these at a time - There's almost no piece of content that hit all of them at once. There's not much range within individual pieces, only across different pieces. This type of content is also often subject to retirement. (Why should I do EX now, when I can wait for an easier grind later?)
I would argue that Eureka and Bozja are the closest to fitting all rules, but still fall flat with Accessibility and some Social. Even then, most of the other content isn't MMO oriented, they're small-form Multiplayer or it's just straight up Singleplayer. So Midcore feels very lonely in our MMO.
Maybe Midcore isn't really a thing? But it sure feels like we're missing some Mid-Something, because I have no reason to login and I don't fit in with any EW content. (Playing XI for now)
At a minimum, I think we need to fix or make a new Synced Wondrous Tails.
What are your rules for Mid-Something?
(edited because Complexity and Flexibility didn't make as much sense as I thought)
(SE release housing from it's shackles)