This is a summary of my more recent, humble take on a SGE rework:
  • Barriers: Barriers applied E. Diagosis or E. Prognosis no longer grant Addersting upon breaking. All barriers applied by spells now restore 400 of your MP when they break.
  • Dosis: Adjust potency. Costs no MP. Kardia effect is removed.
  • Eukrasian Dosis: Duration is reduced to 15 seconds. Kardia effect is removed. Grants 1 Addersting.
  • Dyskrasia > Paroxysm: Becomes ranged instead of point-blank. Potency is the same as Dosis with dropoff. Costs 800 MP; refunds the MP when hitting multiple enemies. Kardia effect is removed. (AoE spam and single target mobility spell)
  • Eukrasian Paroxysm *New*: Applies a weaker DoT in an AoE. Does not stack with Eukrasian Dosis; only for AoE DoT application. No Kardia effect.
  • Phlegma: Cooldown is reduced to 20 seconds. Kardia effect is removed.
  • Toxikon: Potency stays the same as Dosis'. Becomes OGCD.
  • Ekkokardia *New*: Same potency as Dosis (AoE). Costs 800 MP. Restores HP to your Kardia target with 400 potency.
  • Eukrasian Ekkokardia: Same as Ekkokardia, but instead applies a 300 potency barrier to your Kardia target.
  • Pneuma: Potency is increased. Cooldown is reduced to 55 seconds. Kardia effect is removed. Burst healing is removed. Applies Zoe to all nearby allies instead, increasing the HP restored to them from your healing spells. Enables 1 cast of Soma.
  • Soma *New*: Replaces Ekkokardia on the hotbar for 1 cast. Point-blank AoE the size of Dancer dances that is the same potency as Dosis and grants healing and a barrier to all party members in range.