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  1. #13
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    So, one healer has to have it's complexity completely untouched, both on the damage and healing side of things, and if that is the case, then the other three can be turned into what you would probably describe as 'unrecognizeable messes of overly convoluted rubbish' or something similar. As long as one remains untouched. Have I got that right?

    Quote Originally Posted by Renathras View Post
    I REALLY wish Toxicon was damage neutral, though.
    Remove the 'gain an Addersting when shield breaks' and replace with 'gain {buff name} when shield breaks, allowing the use of Phlegma without incurring it's cost or cooldown'. Not damage neutral, but it's 600 vs 660 and it allows the player to make interesting decisions re: using it for movement vs using it for raidbuffs to get extra damage from it

    WHM Lilies in SHB used to have this aspect of gameplay, of 'optimization' before they made them 100% damage neutral (and therefore damage positive when 'played properly'), now it's an expectation of the player that they'll overheal on purpose, to make use of the bonus damage potential from raidbuff-Misery. At least give us a shield Lily spender so we don't have to be completely wasteful with the Lily healing. The solution should have been 'shrink the loss', but instead we got 'remove the loss entirely, and any complexity that arose from it gets removed as collateral'. You can see it with the WAR gapcloser too. FC at the time was 590p for 50 gauge iirc, and the gapcloser was 100p for 20 gauge. So, with FC being 114 potency per 10 gauge, making the gapcloser 100p for 10 gauge instead of 20 would have reduced the potency loss from 128 per use, to a measly 14p. Nope, instead the cost was removed entirely, the gauge is now 'the fell cleave gauge', and we have to press the gap closer three times in a row in raidbuffs for optimal damage. Absolute masterstroke of design right there
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    Last edited by ForsakenRoe; 09-17-2023 at 01:15 PM.

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