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  1. #1
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
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    1,676
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VentVanitas View Post
    having a Faerie was never SCH's singular defining thematic, nor would having 4 DoT related skills compared to the 20 or so other buttons it has suddenly compromise that identity.
    I'm sorry.. but I just don't believe pushing a single button to spread a weakened DoT that won't even complete the tick cause the pull is already dead will make the job's damage rotation that much more fun.

    Fine, don't make it about the faeries (though I see no good reason to leave them out) but make up something actually interesting. Of these old abilities, only Shadow Flare seems mildly interesting to bring back.

    Quote Originally Posted by Aravell View Post
    Eye for an Eye are also a loss of identity. I'd also say that losing the ability to control the fairy separately is also going against the identity, since Lily is a separate entity and not a construct that only follows commands like Carbuncle
    Yes to all of this.

    Quote Originally Posted by Rein_eon_Osborne View Post
    CBU3 have actively weeding out the necessities of things like crowd control, utility (if you’re WHM lol), and other non-dps tool to use within this downtime. Damage becomes the only logical conclusion
    Sad, but true. I can't really argue that. I don't think most people even know Sleep is still in the game. I'm surprised it hasn't been removed. Putting something to sleep to deal with a hard pull used to be fun... oh well.

    Anyway, I've said my piece. Take care.
    (1)
    Last edited by DiaDeem; 09-14-2023 at 12:44 PM.

  2. #2
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,610
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DiaDeem View Post
    I'm sorry.. but I just don't believe pushing a button to spread a weakened DoT that won't even complete the tick cause the pull is already dead will make the job's damage rotation that much more fun.

    Fine, don't make it about the faeries (though I see no good reason to leave them out) but make up something actually interesting. Of these old abilities, only Shadow Flare seems mildly interesting to bring back.



    Yes to all of this.

    Anyway, I've said my piece. Take care.
    What about miasma 2, a damage skill that was a massive DPS gain to use but had such a high MP cost that it was impossible to keep 100% uptime on it

    I think interacting with MP more is something the game really needs
    (3)

  3. #3
    Player
    DiaDeem's Avatar
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    Ul'Dah
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    1,676
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    Vivian Rysto
    World
    Leviathan
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    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    What about miasma 2, a damage skill that was a massive DPS gain to use but had such a high MP cost that it was impossible to keep 100% uptime on it

    I think interacting with MP more is something the game really needs
    What about it being a Faerie skill that uses Faerie Gauge? It's a toggle, and then if you run out of Faerie Gauge it starts to eat at your MP like Lost Font of Magic. It'd give the Gauge a bit more of a purpose as well as add two things of management to think about. I kinda like that idea, though by then it's not Miasma 2 anymore, but something new.

    But yeah, sounds fun.
    (1)

  4. #4
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Andreas Cestelle
    World
    Jenova
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    Scholar Lv 100
    Quote Originally Posted by DiaDeem View Post
    What about it being a Faerie skill that uses Faerie Gauge? It's a toggle, and then if you run out of Faerie Gauge it starts to eat at your MP like Lost Font of Magic. It'd give the Gauge a bit more of a purpose as well as add two things of management to think about. I kinda like that idea, though by then it's not Miasma 2 anymore, but something new.

    But yeah, sounds fun.
    I would actually support a self buff that works like lost font (but with a much weaker MP drain since you need ethers to survive the MP drain font imposes) or a skill that does the same thing (say a DOT that you can turn on an off at will that drains MP to maintain) but I’m not sure if it should work with fairy gauge

    I’ve always said that in the world of 5.0 SCH the fairy gauge should handle the healing since even though I like the current aetherflow system requiring choice in your healing decisions I know it’s wildly unpopular, that was dissipation also becomes a healing tool again, not just a gimped spreadlo amplifier
    (1)

  5. #5
    Player
    Aravell's Avatar
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    Aug 2017
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    Limsa Lominsa
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    2,010
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I’ve always said that in the world of 5.0 SCH the fairy gauge should handle the healing since even though I like the current aetherflow system requiring choice in your healing decisions I know it’s wildly unpopular, that was dissipation also becomes a healing tool again, not just a gimped spreadlo amplifier
    For the people who think Aetherflow should only be used for healing, I only have one thing to say to them.

    SGE is right there. You can play it. Addersgall is purely for healing.
    (8)

  6. #6
    Player
    Supersnow845's Avatar
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    Gridania
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    Andreas Cestelle
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    Jenova
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    Scholar Lv 100
    Quote Originally Posted by Aravell View Post
    For the people who think Aetherflow should only be used for healing, I only have one thing to say to them.

    SGE is right there. You can play it. Addersgall is purely for healing.
    I know that but I’m looking at the wider community here (I think the amount I speak about how much I hate the modern healers speaks for itself at this point)

    I personally hate how addersgall is only used for healing, anytime I take SGE into alliance raids I almost OOM because I hate using druachole on myself to maintain mana

    My idea would more centre on aetherflow giving you 3 stacks of energy drain and then energy drain could be used in a variety of different circumstances to either give more fairy gauge or more damage based on when it’s used, then the aetherflow heals can be moved to the fairy gauge alongside seraph, blessing, whispering dawn and illumination

    Like say if SCH had 3 DOT’s
    0 DOT’s up- 1 ED= 40 gauge, no damage
    1 DOT up- 1 ED= 30 gauge, 100 damage
    2 DOT’s up- 1 ED= 20 gauge, 200 damage
    2 DOT’s up- 1 ED= 10 gauge, 300 damage

    So you could use the off burst aetherflow to store gauge and the on burst aetherflow for more damage

    Of course nothing about this is refined just a random idea to remove that aetherflow is janky
    (1)
    Last edited by Supersnow845; 09-14-2023 at 01:40 PM.

  7. #7
    Player
    Aravell's Avatar
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    Limsa Lominsa
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    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I know that but I’m looking at the wider community here (I think the amount I speak about how much I hate the modern healers speaks for itself at this point)

    I personally hate how addersgall is only used for healing, anytime I take SGE into alliance raids I almost OOM because I hate using druachole on myself to maintain mana
    I wasn't aiming that at you, I saw you saying you like how Aetherflow works. I'm just saying that this wider community that thinks Aetherflow should only be used for healing should not be catered to or entertained in any way, because SGE exists and it gives them exactly what they want. I don't want the job ruined by people who have another job that gives them exactly what they want already.
    (2)

  8. #8
    Player
    DiaDeem's Avatar
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    Jan 2014
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    Ul'Dah
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    Vivian Rysto
    World
    Leviathan
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    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I would actually support a self buff that works like lost font (but with a much weaker MP drain since you need ethers to survive the MP drain font imposes) or a skill that does the same thing (say a DOT that you can turn on an off at will that drains MP to maintain) but I’m not sure if it should work with fairy gauge

    I’ve always said that in the world of 5.0 SCH the fairy gauge should handle the healing since even though I like the current aetherflow system requiring choice in your healing decisions I know it’s wildly unpopular, that was dissipation also becomes a healing tool again, not just a gimped spreadlo amplifier
    I like your ideas

    (1)

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