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  1. #31
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    460
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    https://forum.square-enix.com/ffxiv/...-healer-issues

    There's a big thread in the healer section atm basically fed up with the Shadowbringers Healer design onwards, alot of people were outright unhappy with the whole gutting of offensive abilites with healers in general. Scholar Expecially suffers the worst being gutted to a mere 3 DPS buttons. They need to just abandon this whole "pure healer" design and focus on a more "combat medic" approach where healers are essentially rear line support and long range DPS when people aren't in danger.
    (6)

  2. #32
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Raiya View Post
    https://forum.square-enix.com/ffxiv/...-healer-issues

    There's a big thread in the healer section atm basically fed up with the Shadowbringers Healer design onwards, alot of people were outright unhappy with the whole gutting of offensive abilites with healers in general. Scholar Expecially suffers the worst being gutted to a mere 3 DPS buttons. They need to just abandon this whole "pure healer" design and focus on a more "combat medic" approach where healers are essentially rear line support and long range DPS when people aren't in danger.
    Uh...

    ...strong No.

    Some people feel that way, but many don't want to be budget DPS or DPS at home or ARPG "supports". They want to be HEALERS, and this game did have that as a role in 1.X and 2.X and 3.X excepting SCH getting squirrely. Not everyone wants to be a "long range DPS" who is there just to make the other DPS players have more fun. A "support b--ch", if you will.

    People wanting to HEAL on the HEALER role isn't a weird thing. People wanting to DPS on the HEALER role kinda is. But a good game can accommodate all kinds. WoW, for example, had Discipline "heal by dealing damage" Priests alongside Holy Priests. RIFT had Chloromancer Mages (heal by dealing damage) alongside more traditional "target party member, cast heal" healers. ARR did this with WHM as a healer and SCH as a support hybrid healer/DPSer. Everquest managed this 25 years ago. The idea that the only option is going "dps at home who occasionally heals the REAL dpsers so they can have fun fighting the dragon" is absurd.

    EDIT:

    Quote Originally Posted by BaconBits View Post
    Common Renathras L, move along people.
    Funny how I can post an opinion, actually explained.

    Someone posts a snarky rebuttal that adds exactly zero to the conversation: 6 likes.

    This is why we can't have nice things/nuanced and respectful conversations, folks. Be better, people.
    (0)
    Last edited by Renathras; 09-15-2023 at 02:37 PM. Reason: Marked with EDIT

  3. #33
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Common Renathras L, move along people.
    (7)

  4. #34
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,625
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Nah.. I want more healing abilities that interact more with my fairies and more opportunities to use them. If I wanted to DPS, well... I'd play a DPS

    Edit: I'm not against damage rotation variety for Healers, I just don't find these old skills that interesting to bring back
    (1)
    Last edited by DiaDeem; 09-14-2023 at 12:41 PM. Reason: Added context

  5. #35
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by DiaDeem View Post
    Nah.. I want more healing abilities that interact more with my fairies and more opportunities to use them. If I wanted to DPS, well... I'd play a DPS
    I feel the same way about tanking. I play tank to tank, not to DPS. Why do I have to attack?
    (5)

  6. #36
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,625
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ty_taurus View Post
    I feel the same way about tanking. I play tank to tank, not to DPS. Why do I have to attack?
    I don't know if you're being cheeky, but I'll take this in good faith... I'm probably making a mistake, but...

    I never said I don't wanna contribute to the DPS pool, but I want my healing interactions to be the core of my gameplay, not pretending pressing a single button to spread a DoT is very much interactive or interesting than smashing the floor with another single button.
    (2)

  7. #37
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,411
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DiaDeem View Post
    I don't know if you're being cheeky, but I'll take this in good faith... I'm probably making a mistake, but...

    I never said I don't wanna contribute to the DPS pool, but I want my healing interactions to be the core of my gameplay, not pretending pressing a single button to spread a DoT is very much interactive or interesting than smashing the floor with another single button.
    That’s the thing people want more DPS options because square has shown they are utterly incapable of adding interesting healer actions. We all know what DT 90-100 skills will be

    92- dia 2 and glare 4
    95- random healer action nobody asked for and people don’t really use
    100- big new massive AOE heal we don’t need for the damage we take
    (Possible deletion of 1 or 2 of the old heals such as fey blessing)

    When that’s the thing we are gonna get and we know that the healing kits will never be made more interactive we may as well ask for that level 95 skill to be a DPS skill instead
    (2)

  8. #38
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by DiaDeem View Post
    Nah.. I want more healing abilities that interact more with my fairies and more opportunities to use them. If I wanted to DPS, well... I'd play a DPS
    So when the game presents you with opportunities to use your healing abilities/spells more do you take them or do you not do that kind of content? Genuine question.
    (2)

  9. #39
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by DiaDeem View Post
    I don't know if you're being cheeky, but I'll take this in good faith... I'm probably making a mistake, but...

    I never said I don't wanna contribute to the DPS pool, but I want my healing interactions to be the core of my gameplay, not pretending pressing a single button to spread a DoT is very much interactive or interesting than smashing the floor with another single button.
    I was being cheeky, though not to be mean. I just really dislike that statement and find that it's harmful to the development of healer kit design and healer gameplay. Healer gameplay should involve consciously making choices around healing, but that doesn't mean healers don't deserve to have a modest library of offensive spells to ensure that when they do go on the offensive, that there's is some spark of engagement there just like with the tanks--the other non-DPS role. Damage is the central aspect to gameplay that revolves around combat. That is an unavoidable truth to any game that features combat anywhere, and no role can fully escape that reality.
    (5)

  10. #40
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,287
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ty_taurus View Post
    Ngl I especially love that the defunct Shadow Flare was also a mitigation tool for dungeon pulls.
    (2)

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