In FF14 Classic servers you have it!
I wish Speed gets to be reworked in Dawntrail to be more attractive to a wider array of jobs, but not even sure what they can make of it if the current 2min meta keeps dominating the job design...




They didn't when TP existed but now it has it's place in certain builds.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Honestly, I agree.
The "4 Healers Model" I constantly push is simple in concept, but here applies: The Healers should all play differently, so that all different kinds of players can take on the role and enjoy it. Like how Tanks have GNB as a basically Melee DPS option in the "Blue" role.
Personally, I wouldn't enjoy it, but I do think that SCH having its SB kit back would be one of the quickest ways to make a lot of currently jaded healers happy, since they'd have that option of a more DPS focused Job. While I would say that some of the kit would probably have to be pruned and some abilities combined (Fey Blessing heal added to Whispering Dawn instead of being two separate buttons, for example...?), as adding 4 buttons to SCH would make it the Job with the most actions by far, having 2 or 3 more than PLD has today...I do think it would be best for the game to do so.
I DON'T think it should be done to all healer Jobs, as some were decidedly worse then (SB WHM, and I will die on this hill, was the single worst iteration of WHM in FFXIV; EW is miles better), but SCH is one case of the SB kit probably being an improvement, as long as it gets to keep some of the things it has learned since, like Expedience and Seraph.
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Overall, I fully support this idea. o/




I wonder...lets say that Arcanist: Summoner & Scholar, got back their Dots.
Would they suddenly become the Only Healers ever wanted? With Sage, Funny enough the Shield Healers would be the only DPS Savy Healers.
Or maybe once again White Mage would get ditched, if Astro gets reworked somehow to be something similar to what it used to be in SB as a Support Healer. A few DPS options, but work like dancer and Sage where they main support tag a Targeted party Member. Or get back their party support ala Royal Road
Would be the Birth of a strange new Meta XD
Bruh who the hell cares about meta, I just want my dots back.
Unlikely. SCH has long been meta (since...ARR?), I think every expansion SCH has been part of the meta. But it's almost always (if not always) been played less than WHM, as has AST. In some subsections of content (e.g. Savage), it can go one way or the other, but in general and overall in the playerbase, this has always been true. Even in high end content, WHM has still been represented, even when in reduced percentages. Even right now, WHM is only 3% of the top 50 finishes in the P9S, but in the rest is 20%, 19%, 11%, and 24% (P2) respectively per the abacus.
You would see a lot of players that want more DPS focus in their rotation swapping to SCH, but you'd still see a lot of the other healer types at the same time, like as not.
At the end of the day, in low end content, it genuinely doesn't matter, and in high end content, outside of specifically the speedrunning community, it's the player (since very high end players can do good on most any Job in their role and sometimes off-roles) and what they personally prefer that teams tend to take.
Right now, SCH/AST is the meta because of all the support and AST basically being "barrier-lite pure healer" making it hyper-meta, and WHM and SGE are still more played in most content in the game and somewhat healthy in representation in the top 50 kills (which IS the speedrunning community, come to think of it), and even more represented outside of it. The meta would always be SCH/AST since buffs and barriers-a-plenty, but that doesn't really change how most people play, it seems. If history is a guide, anyway.
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So giving SCH and AST their SB kits back doesn't really have much in the way of detriment - everything has a cost as well as benefits, but it's a pretty low-cost/high net benefit thing. Making WHM back to the SB kit would be a lot higher cost/lower benefit, though, and possibly net negative.




Shield healers are already the only healers who are actually wantedI wonder...lets say that Arcanist: Summoner & Scholar, got back their Dots.
Would they suddenly become the Only Healers ever wanted? With Sage, Funny enough the Shield Healers would be the only DPS Savy Healers.
Or maybe once again White Mage would get ditched, if Astro gets reworked somehow to be something similar to what it used to be in SB as a Support Healer. A few DPS options, but work like dancer and Sage where they main support tag a Targeted party Member. Or get back their party support ala Royal Road
Would be the Birth of a strange new Meta XD
AST survives by virtue of it being meta in top end groups because of its scaling buffs and WHM is WHM
Objectively double shield is the best comp in basically every single fight this expansion
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