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  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Honestly, I agree.

    The "4 Healers Model" I constantly push is simple in concept, but here applies: The Healers should all play differently, so that all different kinds of players can take on the role and enjoy it. Like how Tanks have GNB as a basically Melee DPS option in the "Blue" role.

    Personally, I wouldn't enjoy it, but I do think that SCH having its SB kit back would be one of the quickest ways to make a lot of currently jaded healers happy, since they'd have that option of a more DPS focused Job. While I would say that some of the kit would probably have to be pruned and some abilities combined (Fey Blessing heal added to Whispering Dawn instead of being two separate buttons, for example...?), as adding 4 buttons to SCH would make it the Job with the most actions by far, having 2 or 3 more than PLD has today...I do think it would be best for the game to do so.

    I DON'T think it should be done to all healer Jobs, as some were decidedly worse then (SB WHM, and I will die on this hill, was the single worst iteration of WHM in FFXIV; EW is miles better), but SCH is one case of the SB kit probably being an improvement, as long as it gets to keep some of the things it has learned since, like Expedience and Seraph.

    .

    Overall, I fully support this idea. o/
    (1)

  2. #12
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by ty_taurus View Post
    None of the DPS want Attack Speed though, not externally though. While I'd like to see Selene return, I'd make it a choice between healing and utility, not healing and attack buffs, because attack buffs is the better choice 95% of the time.
    They didn't when TP existed but now it has it's place in certain builds.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #13
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    In FF14 Classic servers you have it!
    (1)

  4. #14
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deceptus View Post
    They didn't when TP existed but now it has it's place in certain builds.
    All I'm saying is if I'm playing Dancer, and someone gives me an attack speed buff, I will immediately click it off, and I hope they notice.
    (0)

  5. #15
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    I wonder...lets say that Arcanist: Summoner & Scholar, got back their Dots.
    Would they suddenly become the Only Healers ever wanted? With Sage, Funny enough the Shield Healers would be the only DPS Savy Healers.

    Or maybe once again White Mage would get ditched, if Astro gets reworked somehow to be something similar to what it used to be in SB as a Support Healer. A few DPS options, but work like dancer and Sage where they main support tag a Targeted party Member. Or get back their party support ala Royal Road
    Would be the Birth of a strange new Meta XD
    (1)

  6. #16
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Bruh who the hell cares about meta, I just want my dots back.
    (8)

  7. #17
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    I wonder...lets say that Arcanist: Summoner & Scholar, got back their Dots.
    Would they suddenly become the Only Healers ever wanted?
    Unlikely. SCH has long been meta (since...ARR?), I think every expansion SCH has been part of the meta. But it's almost always (if not always) been played less than WHM, as has AST. In some subsections of content (e.g. Savage), it can go one way or the other, but in general and overall in the playerbase, this has always been true. Even in high end content, WHM has still been represented, even when in reduced percentages. Even right now, WHM is only 3% of the top 50 finishes in the P9S, but in the rest is 20%, 19%, 11%, and 24% (P2) respectively per the abacus.

    You would see a lot of players that want more DPS focus in their rotation swapping to SCH, but you'd still see a lot of the other healer types at the same time, like as not.

    At the end of the day, in low end content, it genuinely doesn't matter, and in high end content, outside of specifically the speedrunning community, it's the player (since very high end players can do good on most any Job in their role and sometimes off-roles) and what they personally prefer that teams tend to take.

    Right now, SCH/AST is the meta because of all the support and AST basically being "barrier-lite pure healer" making it hyper-meta, and WHM and SGE are still more played in most content in the game and somewhat healthy in representation in the top 50 kills (which IS the speedrunning community, come to think of it), and even more represented outside of it. The meta would always be SCH/AST since buffs and barriers-a-plenty, but that doesn't really change how most people play, it seems. If history is a guide, anyway.

    .

    So giving SCH and AST their SB kits back doesn't really have much in the way of detriment - everything has a cost as well as benefits, but it's a pretty low-cost/high net benefit thing. Making WHM back to the SB kit would be a lot higher cost/lower benefit, though, and possibly net negative.
    (0)

  8. #18
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,405
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    I wonder...lets say that Arcanist: Summoner & Scholar, got back their Dots.
    Would they suddenly become the Only Healers ever wanted? With Sage, Funny enough the Shield Healers would be the only DPS Savy Healers.

    Or maybe once again White Mage would get ditched, if Astro gets reworked somehow to be something similar to what it used to be in SB as a Support Healer. A few DPS options, but work like dancer and Sage where they main support tag a Targeted party Member. Or get back their party support ala Royal Road
    Would be the Birth of a strange new Meta XD
    Shield healers are already the only healers who are actually wanted

    AST survives by virtue of it being meta in top end groups because of its scaling buffs and WHM is WHM

    Objectively double shield is the best comp in basically every single fight this expansion
    (6)

  9. #19
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I miss those and Selene's abilities, too. It felt so good to play Scholar back then. :<
    (1)

  10. #20
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ty_taurus View Post
    Skill/Spell Speed is fine on some jobs, but even then, the amount you want is built into your build.
    I wish Speed gets to be reworked in Dawntrail to be more attractive to a wider array of jobs, but not even sure what they can make of it if the current 2min meta keeps dominating the job design...
    (1)

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