

 
			
			
				
Really?
Now people not stay all in Zone A near Ul'dah's Aetheryte?
Like!
Momo Ochita From Ragnarok
 
			
			
				I imagine that was the plan to start with considering each levquest center has a good chunk of "White space" that could have been where a aether crystal could have been housed.
I imagine server load issues arose soon after development hit full pace moving the plaza to another location with nothing to do other than it's specified task. Who knows if 2.0 will allow more people in the area before it starts to buckle.


 
			
			
				Agree'd I'd love the game to have a lot more atmosphere, the CS/CG always feel amazing, then you load into an area or a fight and it goes from epic to 3 random mobs, no nps doing things/fighting in the background.
This is along the same lines as what the OP is saying imo, so I would Def back this kind of change
I really hope that all the City's, hamlets and camps are made to look a whole lot more like well city's, hamlets and camps.
Even if its just background fluff we cant get too, atm (yes I'm saying it again) the whole area feels like its the size of N.Ireland and a city is more like a camp/outpost then the hub of an area.
Sorry for being abit off topic! But when i started reading this thread i thought it was going in a different direction.
When you said citys would not be remade, and you talked about Aetheryte plazas. I started immagine how there was small plazas/towns outsides citys, much like our Aetheryte camps we have now, but alittle bit bigger.
They where very beautiful to look at, and they had NPCs walking around, doing their thing, a kid playing with a ball.
A guy in the corner who liked to gamble. A carpenter working a roof. A shepperd doing his thing.
There was a Inn with a bar, and in the middle of it there was a Aetherite, much like the picture you had. Here you could retrieve generic quests, not as rewarding nor as fun as the rest of the quests, that you would find from the town NPCs. But you could do them quick when you had little time.
The NPCs of these towns/plazas would need help with various stuff, bigger stuff, harder stuff. Like killing the beast who is roaming up in the mountain near the town.
//wakes up from day dreaming



 
			
			
				the current locations of the plazas are ok. Near the market wards.
Umm...but the cities will be changed in 2.0
Let me try and find that concept art of Gridania where it looks like a circular hub and the aetheryte plaza is in the middle, like a town square.
EDIT: Here we go

Last edited by Meow_Zedong; 07-03-2012 at 06:56 PM.
Well, I don't think that's happening.
Originally Posted by E3 Interview with Yoshi-P
Currently a region will consist of 4-5 areas. The standard size of each zone will roughly be 1×2 kilometers. With the large changes we saw to Thanalan right outside of Ul’dah we wanted to know how the cities would be impacted by the events of 2.0. Changing the layout of the cities would require a lot more development cost, however they are looking to tweak the existing maps to make them more convenient and adding things like new paths to make it easier to get around or having it so you can select a location when you exit an area. Other than that the city maps won’t change that much.
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