Ohh a Rokien thread.
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Ohh a Rokien thread.
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Like I have stated, this is an mmorpg, if I wanna go solo I'll play a single player game(theres millions of em).
I wanna play with people.
Also, guys, just because I said fatigue, doesn't mean it has to be fatigue.
Here is teh thing, YOU ran around. I like to play with people, sorry.I don't really see the purpose of fatigue. even if it's an option. it defeats the purpose of 'rested' XP as well. what happens if you have rested XP and fatigue activates? it clashes.
and why do you want to level slower? I've been moving pretty slowly in my levels, i played for roughly 10 hours last weekends and got maybe 10 levels on my CNJ. i ran around, i quested, i killed some NMs on my pug when i ran into them. enjoy the scenery. plenty of ways to slow down level and enjoy the game without some odd mechanic that doesnt' make a whole lot of sense.
i equate this with making a gear damage toggle. why? everyone would just turn it off because 99% of people find it annoying when their crap breaks and they have to stop, repair it, and then can get back to w/e they were doing.
Also, rested xp, you can stillg et it, you will just gain a little more exp? I don't see your problem.
Gear damage should be turned off, it's silly and has no impact on anything.
When we had fatigue, you all complained, now you all want it back like it was an ex-BF/GF... and I say NAY!
So, I was thinking a way to keep the same pace of leveling mixed with an option to have a slower pace of leveling. Bring back Fatigue, though, make it an option to turn it on/off if you want. Fatigue had level ups as well, so make the level ups beneficial to those who choose to have it on. It can give you overall perm. stat increase or something else.
Please give your hate, comment, suggestions. Please try to add to the idea. Because really, you shouldn't force people to play a certain way, I mean, that's what you guys always say.
They got rid of it for a reason, because it was craptastic.
omg..... http://www.youtube.com/watch?v=abE09-tqhoM
I don't see a problem with this, but, I want it on all the time, not till I get x amount of exp, so it's not really Fatigue.
Also, I liked the fatigue system.
I think I have the perfect compromise that would satisfy both the OP and everyone else: merit parties!
Those who like leveling can do it (and get permanent stat bonuses for each class). Those who don't like leveling can focus on other things.
It doesn't have to be stat bonus, could be something else.
But the levels I was talking about were the hidden Fatigue levels you got.
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