If as mentioned before you feel like mid level content is getting obsolete due to fast leveling why didnt you propose the "toggle" of level cap on a dungeon or what not (while the instance is available as it is now for those who farm them for seals or for fun). bonus doing it that hard-cap way would be an achievement or something of that significance.

Also why bonus on stats or anything since you like to level and leveling longer would satisfy you for longer time and that is reward enough. So you get me to think that you want in the pretence of a more suited to you leveling situation to have advantage over those who are leveling in the common way and or have already leveled all their jobs. what should ppl with 7/7 50lvl characters do delete and start over? or QQ permanently?