After having done the new Alliance Raid a few times I am heavily dissapointed in how tone deaf Square is in their tuning. Of all the times I did it, we defeated the bosses a bit after the tutorialization of their set pieces mechanics, that should NOT be possible on content added a literal day ago.

This feels like the polar opposite to the Nier raids that are HP sponges, I understand casual players may struggle in this, but I think more often than not, there's more veteran players in this type of content than casuals, and how are the less skilled players ever going to learn if the boss is defeated just after being taught to move middle, and then to the sides without the overlapping of another mechanic.

My suggestion would be making this type of content work on % and not on a timeline, DPS too good? skip one of the tutorial repeats (no idea why they really like to put TWO variations of the tutorial mechanics at the start) and get into the interesting overlapping mechanics. DPS too low? have the tutorial mechanics repeat once more, and then the less skilled players may be able to figure them out.