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  1. #1
    Player
    Zatoh's Avatar
    Join Date
    Sep 2023
    Posts
    12
    Character
    Z'atoh Windrunner
    World
    Zalera
    Main Class
    Machinist Lv 90

    Rethinking Dungeon Roulettes

    Now that the duties in Main Scenario Roulette have Duty Support, I think it is time to retire Main Scenario Roulette and move those rewards elsewhere.

    The 50/60/70/80 Dungeons Roulette now contains MANY dungeons over a large range of levels, and the rewards seem lackluster. I would love to see it broken up (maybe separated into a 50/60 roulette and a 70/80 roulette) and have their rewards increased.

    Since many parts of the story are locked behind trials, which cannot be done with Duty Support, it is important that people feel motivated to queue for roulettes containing story trials. Adding more incentives here could be a good idea, too.
    (2)

  2. #2
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,923
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    It stands to reason that if they retire the MSQ roulette(which for the record im not against), then they wouldnt re-assign those rewards elsewhere. The rewards would just cease to exist. When they changed the cutscenes in Castrum and Prae to be unskippable(years ago, long before the instances were re-worked and split into the 3 we have today) they tweaked the rewards for that roulette several times(raising rewards repeatedly until the internal data said the ques were popping at their desired frequency for new players) to make sure those instances didnt stand as a roadblock to new players finishing ARR. So the rewards werent added as a "players need this" sort of thing, but rather as a "heres a bribe for sitting through unskippable cutscenes" sort of thing.
    (9)

  3. #3
    Player
    kingskye's Avatar
    Join Date
    Aug 2016
    Posts
    73
    Character
    Skye Mizuchi
    World
    Behemoth
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Frizze View Post
    It stands to reason that if they retire the MSQ roulette(which for the record im not against), then they wouldnt re-assign those rewards elsewhere. The rewards would just cease to exist. When they changed the cutscenes in Castrum and Prae to be unskippable(years ago, long before the instances were re-worked and split into the 3 we have today) they tweaked the rewards for that roulette several times(raising rewards repeatedly until the internal data said the ques were popping at their desired frequency for new players) to make sure those instances didnt stand as a roadblock to new players finishing ARR. So the rewards werent added as a "players need this" sort of thing, but rather as a "heres a bribe for sitting through unskippable cutscenes" sort of thing.
    i agree, just throw it to leveling roulette and give that the bonus it would've gotten from msq

    also if i may add i rather see 5/6/7/8/9 roulette just change to adventurer's roulette lol
    (0)

  4. #4
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    At this point I feel that all 4 player content up to 50, MSQ or otherwise, should be folded into a single category and they should just remove the cutscenes interrupting the content. Push the exposition to after the boss fights.

    Things don't need to be removed just because you don't want to do them. You can just not do them. That's fine.

    I'd probably suggest that 51-89 all be folded into one category and just be permitted multiple times per day.

    I think the separation of the top level into 2 tiers makes sense to not lock people out every time a new dungeon comes out and give them a chance to reach any new iLvl reqs.
    (2)

  5. #5
    Player
    Elissar's Avatar
    Join Date
    May 2020
    Location
    Ul'dah
    Posts
    502
    Character
    Ellisar Loravalur
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    Our current roulette system is definitely bloated and weird. Why guildhests roulette? Guildhests roulette should exist only for Sprouts and Mentors. Why not all pvp maps are included in frontline roulette?
    Some priorities are just...weird

    From a roulette called "expert roullete" i would expect V&C, Reginae and Hard Modes and not normal 90 dungeons. There is nothing expert about them lol
    (2)
    hope is the first step on the road to disappointment

  6. #6
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Elissar View Post
    Why guildhests roulette? Guildhests roulette should exist only for Sprouts and Mentors.

    From a roulette called "expert roullete" i would expect V&C, Reginae and Hard Modes and not normal 90 dungeons. There is nothing expert about them lol
    Many of them are poorly labeled, for sure. Not sure I'd come up with better or more concise labels myself though. Although Level 50/60/70/80 Dungeons is also not at all concise. Maybe =<50 could be Adventurer Dungeons as suggested by kingskye and >50 could be Warrior of Light Dungeons. The two top level categories could just be High 90 Dungeons and Low 90 Dungeons. Not that anyone is actually reading this for feedback...

    Also agree on the Guildhests. They probably don't belong in the roulette. Maybe just for mentors, as you say. It's counterproductive. That should probably be the next Duty Support target. Hests are for tutorial purposes directed at new players. They don't serve any practical purpose once you start partying with other players. Not that anyone is actually reading this for feedback...
    (0)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,284
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Elissar View Post
    Reginae and Hard Modes and not normal 90 dungeons. There is nothing expert about them lol
    The 'hard' is very misleading in their name (Hard Mode dungeons), and probably should be branded 'Another', because it's technically a new dungeon that uses some of the assets from the original and the actual difficulty range isn't anything, because it's about the same of the other common dungeons from the same level range.

    I agree on pvp maps, and also... why not a CC daily roulette? It would give more incentive for people to do it after they have all of the pvp rank rewards.
    (0)

  8. #8
    Player
    Zatoh's Avatar
    Join Date
    Sep 2023
    Posts
    12
    Character
    Z'atoh Windrunner
    World
    Zalera
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Elissar View Post
    Why guildhests roulette? Guildhests roulette should exist only for Sprouts and Mentors.
    I really do not understand why you would take a roulette away from players after they unlock it. It is its own roulette. If you do not want to do it, you do not need to do it. Sometimes people want to experience that again, or try a new class, or play with their friends who are new to the game. It even has a Challenge Log entry. Also, since it's optional, people can lose their sprout status without completing it. You would have them be unable to do that content? It is you who has weird priorities.

    Quote Originally Posted by Elissar View Post
    Why not all pvp maps are included in frontline roulette?
    The maps cycle for everyone, whether you use the "roulette" or not. No maps are excluded, just which map you get is based on a schedule. If you mean why are Crystalline Conflict and Rival Wings not included: those have very different numbers of participants and different allowed party sizes for queuing. If they were to have daily bonuses, I would want them to be separate from each other and Frontline.
    (1)

  9. #9
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Korbei View Post
    Many of them are poorly labeled, for sure. Not sure I'd come up with better or more concise labels myself though. Although Level 50/60/70/80 Dungeons is also not at all concise. Maybe =<50 could be Adventurer Dungeons as suggested by kingskye and >50 could be Warrior of Light Dungeons. The two top level categories could just be High 90 Dungeons and Low 90 Dungeons. Not that anyone is actually reading this for feedback...

    Also agree on the Guildhests. They probably don't belong in the roulette. Maybe just for mentors, as you say. It's counterproductive. That should probably be the next Duty Support target. Hests are for tutorial purposes directed at new players. They don't serve any practical purpose once you start partying with other players. Not that anyone is actually reading this for feedback...
    Capstone roulette.. since its keeps all the dungeons from when your at the level cap..
    (2)

  10. #10
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Capstone is not a term used in this game. I'd never even come across that term until this week on this forum. You might as well call it Bungscrew Roulette. It would be just as intuitive.
    (4)

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