I mean, every game has their type of meta. If they changed it, then what comes after would be the meta and people would complain about that.
The meta only really matters in the hardest content anyway.
I mean, every game has their type of meta. If they changed it, then what comes after would be the meta and people would complain about that.
The meta only really matters in the hardest content anyway.
The problem is when design choices catering that meta that only matters to a small amount of players in 1 specific part of content ends up negatively effecting the rest of the content for the larger part of the player base.
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