Quote Originally Posted by OdinelStarrei View Post
To say Stormblood was a "not 2 min-meta" is a bit reductive
Thanks for the detailed answer! Probably should've worded it differently, meant more 'not just 2min meta', just like you described.

Honestly, by what you wrote, is clear that the flow was more interesting. You actually had to put your brains to think regarding your party composition, especially being able to seize a better re-alignment moment.

The 2min meta we have nowadays - at least to my experience - is basically a game of reflexes and muscle memory, and not combat intelligence and situational awareness.

I'd rather have encounters with less of a puzzle aspect if it meant to have jobs back to the point where we needed to use our brains to make the best out of our roles (reminds me of how melee lost their uptime optimization).