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  1. #14
    Player Noumenon's Avatar
    Join Date
    Aug 2023
    Posts
    217
    Character
    Noumenon Noumenon
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    Wouldn't that be counter to the idea that all classes are the same? That would only make that supposed problem worse no?
    No, because the method of activation and the way to use it optimally while at range should be different for all the melees.

    Ninja: One can use Hyosho and Raiton for ranged attacks during the burst window. Around 15 seconds before the next burst one also has the option to use Suiton. Outside of that one would shift a Raiton to fit that need. A good encounter design that rewards skill would be a forced disengagement that takes one GCD but requires the Ninja to move 15 yalms out. They would then need to weave Shukuchi, use Raiton for their GCD (or others), and Shukuchi back, which demands skill.

    Dragoon: PvP Wyrmwind Thurst.

    Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
    Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.
    Can only be executed while under the effect of Firstminds' Focus.

    Elusive Jump allows a Dragoon to use this GCD. Make it part of the core rotation. Of course, there will be Dragoons who jump off the arena or into bad when doing this. Genuinely I don't think the developers should be doing anything about it. It existed for Red Mage too and it was part of the charm and happened extremely rarely (like once every 200 pulls).

    Monk: Six-sided Star can now be activated from 8y range, so they can start disengaging the GCD before SSS. It also consumes all Chakra to deal 68 potency per Chakra consumed, making it optimal to use Meditation while doing mechanics. Moreover, SSS now also reduces the cooldown of Thunderclap by half and the movement speed boost is increased to 40%.

    Etc.

    A lot of the kits are already there to make disengagement optimal and take some skill, the developers just need to utilize it.
    (4)
    Last edited by Noumenon; 09-10-2023 at 12:47 AM.