Quote Originally Posted by Eisi View Post
There is also the solution to minimize the design space for mechanics to adjust for smaller hitboxes with maximum uptime. Which also isn't optimal.

However I think there needs to be a sober middle ground. It's ridiculous to hit air as a melee all the time and it doesn't look or feel good.
Actually there's a very easy solution:

Give all melees something in their kit that is optimal to use when they're forced to disengage. Ninja has Raiton and Suiton which they can use at range and is already part of their natural rotation. What about the other melees? Dragoon has Wyrmwind Thrust in PvP, why not put that in PvE?