I was kind of surprised how much was going on, I really really really HOPE they continue this for future content.
It wasn't too brutal I can tell the healers were thrown off a few times.
I was kind of surprised how much was going on, I really really really HOPE they continue this for future content.
It wasn't too brutal I can tell the healers were thrown off a few times.
I think I only got hit by one thing. It was extremely intuitive and definitely not the hardest normal mode I've done.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Why I said it wasn't too brutal, but it was definitely on the right track.
Bosses in general still suffer from scripted mechanics, wish it was more random.
Yes it was a very good normal trial, this should be the standard at least moving forward. Lots of debuffs to esuna, lots of dooms to clear, lots of incoming damage. Very engaging trial for healers, more please
I disagree.
It was too much going on all at once in the last part, and too brutal. Had people dropping constantly and it was too hard to tell what was going on. Good music, though, but the fight itself was overtuned by far.
After seeing what happened from Barbie to Rubicante, I'm genuinely surprised they're willing to make an MSQ trial with such bite as Abyssal Fracture. A fitting 'climax' battle to conclude an arc imho. I personally rate it 2nd only after Barbie in term of enjoyment amongst all EW Trials.
My first run was paired with a random SGE and we're all bunch of first timers! I died once to the blackhole cause I wasn't expecting the radius xD. No wipes, but I hope the trial stays preserved in its current iteration in the future.![]()
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
It was really easy, but the fight was light years better than Rubicante and Golbez.
The mechanics were quite intuitive, but the flow of the battle was fun.
However, in terms of difficulty, I didn't find it more complex compared to the trial we've had in the past.
But I have to say, after Rubicante and Golbez, who were so uninspiring in terms of mechanics and difficulty, it was a step up from those two fights.
The new trial is always the "Hardest" for the first couple of days, but then you realize it's actually not.
Abyssal Filter should be it's name.
If you look at the actual telegraphs and not the particles above it's very manageable. It's supposed to be at least somewhat challenging if you have never done it before.
Going forward trials like that should be the norm and not get cheesed as the ilvl increases. Unsynch it next expac if you want but leave the normal DF fight intact. The game sits on a myriad of excellent fights but they might as well not exist for how easily you can steamroll them.
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