https://www.gamespot.com/articles/ho.../1100-6517559/
It looks like they do not see any issue with the two minute meta and they think having giant bosses that give you uptime for free is the way to go. It's very disappointing to see them not at all recognizing how stale Savage and job design is.
No thank you Mr. Ozma. You design bosses so that anyone can maintain uptime without even trying. What players want is for maximum uptime to be possible but require a lot of skill to pull off, like O8S, you know, back when uptime was actually something players fought to achieve, and required players to pull off difficult solutions to mechanics to get their uptime. Sadly... in today's Savage raids anyone can get 100% uptime by just breathing oxygen.I have the impression that more players enjoyed resolving mechanics while attacking the boss, and I feel the same way when I play the raids myself, so a lot of bosses are designed for maintaining uptime nowadays.