I've been working on another take on Sage as well before even thinking about this particular topic, and I had a few goals in mind when returning to this concept:
1. Be more realistic. Rather than try to completely reimagine Sage entirely, this concept aims to address my major concerns with the job without adding an all new library of spells, and a big part of this was just adopting elements from PVP Sage.
2. Make Kardia an active choice rather than a passive consequence.
3. Thin out Sage's OGCD healing repertoire without reducing its ability to heal in a pinch.
Removed Actions and Minor Action Changes
Removed ActionsDruochole
Ixochole
Keracole
Taurochole
Zoe
Krasis
Pepsis
Minor Changes- Diagnosis: Potency increases to 650 on targets protected by a barrier
- Prognosis: Potency increases to 500 on targets protected by a barrier
- Haima: Cooldown reduced to 60 seconds.
- Panhaima: Cooldown reduced to 90 seconds.
- Icarus: Gains a second charge.
Rework Details
Trait
Enhanced Kardia: When barriers applied by your spells break on your Kardion target, you recover 4% MP.
This trait replaces the current Addersting generation on broken barriers, but has slightly more applications.
DPS Spells
Dosis
- Single target damage with a potency of 220.
- 1.5 second cast time
- No MP cost
- Kardia healing effect has been removed.
Eukrasian Dosis
- Inflicts Dyskrasia on a single enemy for 15 seconds.
- Dyskrasia effect: 120 potency damage over time
- Instant cast
- Now grants 1 Addersting
- Kardia healing effect has been removed.
Paroxysm *Renamed from "Dyskrasia"*
- AoE damage with a potency of 220; deals 40% less damage to enemies after the first.
- Range increased to 25 yalms
- Instant cast
- 800 MP cost; this cost is refunded when this attack hits 2 or more enemies.
- Kardia healing effect has been removed.
Note: This doubles as a single target mobility tool. The range increase allows you to cast it at a distance.
Eukrasian Paroxysm *New*
- Inflicts Dyskrasia on enemies in an AoE for 15 seconds.
- Dyskrasia effect: 90 potency damage over time.
- Instant cast
- No MP cost
- No Kardia effect
Note: Allows you to apply a weakened DoT in an AoE. Because the debuff name is the same, this does not stack with the DoT from Eukrasian Dosis.
Ekkokardia *New*
- AoE damage with a potency of 220; deals 40% less damage to enemies after the first.
- 1.5 second cast time
- 800 MP cost
- Heals your Kardion target with a potency of 400
Note: This is a DPS neutral attack that can be used to trigger Kardia healing by choice.
Eukrasian Ekkokardia *New*
- AoE damage with a potency of 220; deals 40% less damage to enemies after the first.
- 1.5 second cast time
- 800 MP cost
- Erects a barrier around your Kardion target with a potency of 300 and lasts 15 seconds.
Note: This barrier stacks with other GCD barriers. Due to Sage's new trait, using E. Ekkokardia proactively is better for MP management, but only regular Ekkokardia can recover HP.
Phlegma
- Delivers a twofold attack in a melee range AoE with a potency of 300 for each hit; deals 50% less damage to enemies after the first.
- Instant cast
- 400 MP cost
- Has a 20 second GCD recast timer with 2 charges
- Kardia healing effect has been removed
Note: The twofold attack helps with crit variance, but Phlegma's damage is otherwise the same per cast.
Toxikon *Is now an OGCD attack*
- AoE damage with a potency of 220; deals 40% less damage to enemies after the first.
- Costs 1 Addersting
- Kardia healing effect has been removed
Pneuma
- AoE damage in a straight line in front of you with a potency of 700; deals 60% less damage on enemies after the first.
- Grants Zoe to self and all nearby party members for 45 seconds. This increases healing received by your next spell cast by 50%.
- 1.5 second cast time
- 600 MP cost
- Has a 55 second GCD recast timer.
- Enables 1 cast of Soma
- Kardia healing effect has been removed.
Soma
- AoE damage with a potency of 220 to all enemies around you; deals 40% less damage to enemies after the first.
- Restores own HP and the HP of nearby party members with a potency of 300, and grants a barrier equal to the amount of HP restored for 30 seconds.
- Instant cast
- No MP cost
- Grants a 10% mitigation effect to your Kardion target for 20 seconds.
- Can only be cast after Pneuma. Replaces Ekkokardia on the hotbar when proc'd.
New Addersgall Spenders
Soteria
- Your next Kardia effect will be spread to all party members around your Kardion target.
- 1 second recast timer
- Addersgall cost: 1
Note: This applies to the healing from Ekkokardia, the barrier from Eukrasian Ekkokardia, and the mitigation effects from Holos and Soma
Anamnesis
- Recovers 15% of your maximum MP
- 1 second recast timer
- Addersgall cost: 1
Note: Spending Addersgall no longer automatically restores MP. Instead you restore it manually in larger amounts when needed.
Rhizomata
- Your next cast of Diagnosis, Eukrasian Diagnosis, Prognosis, or Eukrasian Prognosis will generate 1 Addersting
- 60 seond recast timer
- Addersgall cost: 1
Note: Gives you a way to spot heal or provide additional barriers while refunding you a DPS neutral Addersting.
TLDR
You can now restore HP through Kardia at a larger potency through a spell called "Ekkokardia," however, other DPS spells no longer provide tiny amounts of free Kardia healing. Eukrasian Ekkokardia can be used for a barrier instead, and Soteria will make Kardia effects AoE while now consuming Addersgall.
Besides that, your DPS toolkit now more directly mirrors PVP Sage. Your DoT and Phlegma are used twice as often, Pneuma is now a DPS burst every minute, and Toxikon is OGCD, generated largely by Eukrasian Dosis. Pnemua does not have a burst heal, but instead procs a follow-up heal and barrier spell called Soma that replaces Ekkokardia on the hotbar for a cast. Pnuema does, however, apply Zoe when cast, to empower the healing you generate either from Soma, your GCD heals, or Ekkokardia's Kardion effect.
I believe these changes, while not insignificant, are also not outlandish and are a decent foundation for building upon what Dawntrail could bring (Not that I think these changes would happen now, but that you could start with this and then consider what to add for the next expansion.) Honestly, If a change like this happened, I would be very content with Sage. Even though it still doesn't have many DPS options, using them far more frequently, and using Ekkokardia interchangeably with Dosis would be a really solid step forward in my opinion.