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  1. #1
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    Imagine you're at your Island Sanctuary when you log in to the game, and you want to do your Omicron tribal dailies in Ultima Thule. You'd have to take the boat to Moraby Drydocks in Lower La Noscea, then run half the length of the map to get to Limsa Lominsa. Then run through the whole city to get to the docks, and take a boat to Old Sharlayan. Then run through that place to the lift that takes you to Labyrinthos. Take the Ragnarok to Ultima Thule, and fly across that whole zone to the quest hub. Then have to do your dailies, which are spread all over different corners of the map, without teleporting at all. When you finally finish, then what? What can you do, but fly back to the Ragnarok to get to Labyrinthos. Then run around that zone back to Old Sharlayan, then decide what on earth you can even do that isn't a total pain in the rear to get to.

    Wanna do your Loporrit dailies? Oh boy, won't this be iMmERsiVe! Run through Old Sharlayan to the docks, and take a boat to Limsa. Run through Limsa to the airship docks, and take an airship to Gridania. From Gridania, take the exit to East Shroud, then run through that zone to the Fringes. Run through Fringes to the Peaks. Run through the Peaks to The Lochs. Run through the Lochs to Ala Mhigo, and take a ship to Garlemald. Run from the south side of Garlemald to the north side, and beam up to the moon. Run all the way across the moon to Bestways Burrow.

    In what world is this fun for anybody? No one wants to do this. This is how you make the Worst Game in the World. What a colossal waste of time.

    Quote Originally Posted by ReynTime View Post
    Their design direction for field areas would have to change a lot before restricting flying and aetherytes, and they would have to overhaul most of their MSQ since they require a lot of teleporting back and forth across nations. Not that it will ever happen.
    And not just overhaul the format of it, but literally rewrite the story. Having to use aetherytes is canon for how you get to Snowcloak and Thavnair, for example. One of the first quests in the game is about attuning to local aetherytes in your starting city.
    (6)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,439
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fyrebrand View Post
    Imagine you're at your Island Sanctuary when you log in to the game, and you want to do your Omicron tribal dailies in Ultima Thule. You'd have to take the boat to Moraby Drydocks in Lower La Noscea, then run half the length of the map to get to Limsa Lominsa. Then run through the whole city to get to the docks, and take a boat to Old Sharlayan. Then run through that place to the lift that takes you to Labyrinthos. Take the Ragnarok to Ultima Thule, and fly across that whole zone to the quest hub. Then have to do your dailies, which are spread all over different corners of the map, without teleporting at all. When you finally finish, then what? What can you do, but fly back to the Ragnarok to get to Labyrinthos. Then run around that zone back to Old Sharlayan, then decide what on earth you can even do that isn't a total pain in the rear to get to.

    Wanna do your Loporrit dailies? Oh boy, won't this be iMmERsiVe! Run through Old Sharlayan to the docks, and take a boat to Limsa. Run through Limsa to the airship docks, and take an airship to Gridania. From Gridania, take the exit to East Shroud, then run through that zone to the Fringes. Run through Fringes to the Peaks. Run through the Peaks to The Lochs. Run through the Lochs to Ala Mhigo, and take a ship to Garlemald. Run from the south side of Garlemald to the north side, and beam up to the moon. Run all the way across the moon to Bestways Burrow.

    In what world is this fun for anybody? No one wants to do this. This is how you make the Worst Game in the World. What a colossal waste of time.
    Add in skirting the walls in zones where the mobs are about 30 or 40 levels higher than you so you can get to an area to camp because you're going to camp and grind to level up there the *next* night and you have EverQuest travel in a nutshell.

    I get what some are saying that the sense of community was nice. It wasn't all bad in EQ. It could be fun to make the run with your friends or guildmates and the shout chat while we waited for boats could be entertaining. But this game isn't really designed for this sort of idea which is why it's fine if they wanted to put something optional in. It would just go heavily against modern MMO design to make it required, even temporarily.
    (2)