Quote Originally Posted by Atelier-Bagur View Post
"Make mobs be aggressive and hard" aka if you somehow pull more than 2, then youd be screwed.

Although at this point Im asking for FFXIV to be like classic WoW with everything in its core design, but I know that theres so much that the game needs to fix. It has to be an entirely different game than what it currently is at this point.
Or they could essentially take a page from games like Xenoblade where most zones had some enemies that were extremely high level making it so when travelling through them later you weren't completely aggro proof. Some of those enemies were even migratory and would wander around large paths of the maps. FFXI even did this to a degree as well though it was generally due to either that specific part of the map being tied to a later part of the game or the monster in question being an NM or HNM.