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  1. #91
    Player
    Ganbachi's Avatar
    Join Date
    Oct 2011
    Posts
    125
    Character
    Macki De'black
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I'd rather not have this. Just saying.
    (5)

  2. #92
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The more times you die... you get a debuff that increases sales tax on everything in the game. Including a price cut from people purchasing from your retainers.

    And you guys speak of measly "EXP loss", pssshhhhh



    ...but srsly, at this point in time in both FF14 AND FF11, EXP loss would be/is redundant considering the rate of EXP.

    It would be nice if they could just get rid of the repair system all together. If i had to choose though, i'd take EXP loss. Repairing is such a waste of time & very annoying.
    (0)

  3. #93
    Player
    Day_Night's Avatar
    Join Date
    Jan 2012
    Posts
    64
    Character
    High Life
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Wait, so de-leveling became endgame? wut?!
    (2)

  4. #94
    Player
    carlosx's Avatar
    Join Date
    Feb 2012
    Location
    Santo Domingo R.D.
    Posts
    165
    Character
    Carlosx Taka
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    DLV a Tank full Darklight armor on midle on the crystal tower event!!!!!!!!!! omg you are soo smart....


    DLV was made to split noobs from pros on ffxi but just show dont work as a evaluation sistem cos usualy i saw over a 100 times

    Stanislav death... delv to lv74 and nude lol.....

    relics + armor all on lv cap.... soo if in some way they manage to blindfool folllow your advise... we will playing FFnude remember we dont even has bonus exp on lv50 we cap at 49.99 lol

    no thanks this wont be any original on this game orz
    (2)

  5. #95
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Churchill View Post
    Go play the only MMO with a death penalty
    Oh dear... god... it's you.

    You were the death penalty on Valefor.
    (0)
    Last edited by Scherwiz; 07-02-2012 at 08:40 PM.

  6. #96
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    For the current version of FF14, there is no need for such things like losing exp, and i can tell you why.

    Even the best players in this game, gonna die really often... the reason for this things are...

    1) Unlimited TP moves for every Boss
    2) Every single Boss has a 1shot Move
    3) Annoying Serverlag (sometimes)

    Here some other notes: SE should finally work on a good Hate Balance on tanks, you can have the best gear and 150 enmity and if the tank dies due one of the reasons above, there is no real chance to get the hate back w/o some others have to die (maybe on Coincounter if he reset hate lol).

    Before asking for losing exp, SE has to work on the following points first:

    1) Hate Balance
    2) Combat System
    3) Boss system
    and get rid of the losing durability system, you already get punished by a death....
    If you warp back or get raised by a non CON/WHM class you get a debuff (weakness)...
    and you losing durability.

    just my 2 cents
    (0)

  7. #97
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I hate delevel system, it's so dumb.

    A debt system is easier.

    The more you die, the higher you debt becomes.

    Say you die as a 50 paladin, your exp debt is now 100,000 exp. you kill a mob worth 1000 exp. 500 exp goes to your actually level, while the other 500 goes to the debt. You will not get full exp until the debt is paid. If your level 50 the debt won't matter it won't go down cause your not gaining exp to your level bar. But when you try to level another class that isn't 50 then debt will become active.

    Now there should be a limit, for example you die 10 times. That will be the maximum amount times till the exp debt will no longer go any higher. 100,000 exp debt each death x10 being the maximum deaths = 1 million exp debt to pay off.
    (0)

  8. #98
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    no, and a pox on you for even suggesting it
    (6)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  9. #99
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Neomarl View Post
    Hey amy!
    Coming from someone who has never even played FFXI, or doesn't play near 24/7 like I do.
    i really "LOLed" at this comment cause i immediately thought everyone should be impressed.

    <.<....>.>.........
    (2)

  10. #100
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    death could waste anima as well - more punish but still not so drastic as delevel
    (0)

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