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  1. #51
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Neomarl View Post
    Well I don't see how your house Internet problem has anything to do with SquareEnix or FFXIV.
    If you only have the option of satellite or dial-up, then it's not SE's fault that they live in a third world country. They should move to another country with better Internet.
    This post is a red flag, stop taking this guy seriously.
    (14)

  2. #52
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Zeoxin View Post
    You're right... Because no one with a solid connection has ever been disconnected from an online game because of bugs on the developing company's side. Are you sure you've played Final Fantasy XIV as much and for as long as you seem to be claiming here?
    No, he has not. Neo is pretty new.

    Quote Originally Posted by Ruisu View Post
    This post is a red flag, stop taking this guy seriously.
    YUP. Moving on.
    (2)

  3. #53
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    hmmmmmmmmmmmmmmm....

    WHAT A BUNCH OF JOKERS!!!! ~ Reyn from Xenoblade ^.^

    http://www.youtube.com/watch?v=a923imH2F8U
    (1)
    Last edited by Starlord; 07-02-2012 at 02:33 PM.

  4. #54
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ruisu View Post
    This post is a red flag, stop taking this guy seriously.
    People were taking him seriously to begin with?
    (4)

  5. #55
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    Back in XI's days (talking 10 years here) 10 was the highest you could go before you started losing xp and risking deleveling. Square raised it to 30 and lowered the amount of xp you lose from level 75 down. Not taking sides here but it looks like Square is at least lowering the punishment for deaths in their games.
    (0)

  6. #56
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Neomarl View Post
    Well I don't see how your house Internet problem has anything to do with SquareEnix or FFXIV.
    If you only have the option of satellite or dial-up, then it's not SE's fault that they live in a third world country. They should move to another country with better Internet.
    This thread is a cake of stupid and that comment is the cherry on top.


    bigotry alert..
    (8)
    Last edited by Xeonerable; 07-02-2012 at 02:56 PM.

  7. #57
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Churchill View Post
    Go play the only MMO with a death penalty
    What one is the only one?

    Ultima Online having your corpse lootable was a pretty good death penalty. FFXI just made you drop a handfull of exp, at least people were safe when they did things and didn't just slam their heads into the wall/instance/fight until they won.

    Quote Originally Posted by Starlord View Post
    While I don't particularly like the Idea of Deleveling, but I do think this game needs a better Death Penalty so it gets people not caring if their character dies or not, when they can just Return and come back.
    Make....make them lose Anima! I bet some people would rather lose exp instead considering how much they treasure the stuff.

    But really, I think there has to be some actual fear of death it's utterly silly how little people care about being murdered. Takes all the edge out of exploring the world as well when there is no repurcussion of not watching your step.
    (3)
    Last edited by Jynx; 07-02-2012 at 02:58 PM.

  8. #58
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Deleveling and exp. loss upon death was one of the many reasons why I quit FF11 in the first place. For the love of God, DO NOT bring it to FF14...
    (4)

  9. #59
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Whm raise would not delevel, right? what's the point?
    (0)

  10. #60
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Grimwald View Post
    Games that punish stupidity and recklessness usually have a much smarter and cautious userbase.
    There's gear damage for that. Repairs can be done while in town, while losing exp causes people to take on stupid attitudes to absolutely guarantee success. You're trading one brand of stupidity for another. FFXI proved this VERY easily.

    Quote Originally Posted by AmyNeudaiz View Post
    I actually don't agree with the gear damage, it's pointless and only really hurts newer players.
    The only reason it might cause issues is because repair costs don't scale with gear damage. A repair NPC will charge you 5000 gil per lv50 item regardless of whether its at 8% or 98%.

    I wish I had a fear of dying to be honest.. Have too much gil that repairs don't put a dent into it.
    Kindly donate to the "Duelle needs tank earrings but the damn price keeps going up" Fund. Donations can be done in person or by mail. :O

    PS: I vote "No" to losing exp upon death. Things are fine as they are. Go complain about something that might actually hurt us if left unfixed.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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