Quote Originally Posted by Neomarl View Post
One of the best features of FFXI is not present right now in FFXIV.
Deleveling was a necessary element as the game doesn't punish you enough for dying in FFXIV.
Oh look, your gear condition has lowered by 10%! And you have to return to a home point. Is this supposed to be scary? NO.
I want to feel terrified of dying. I want to **** my pants every time I enter a dungeon or face a threatening enemy. This game NEEDS the element of constant fear.
Stop cattering to the casual market, and please try to bring back hardcore elements from the old FFXI days.


Please bring back deleveling for 2.0!!!
Here;s the fear, if you die in a dungeon good-luck trying to speedrun chest bonus. If you die in hamlet goodluck getting 60k+. So ya, I'd say dying/wiping is to be feared, one mess up and you increase the time it takes to complete an event and by doing that you reduce the amount of loot you get. So you have to be on the ball any screwups/fatalities pretty much means you miss out on a potential reward. Which is way better then, oh you died now regain some xp to make up for it.