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  1. #11
    Player
    Grimwald's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    99
    Character
    Valkyrie Brynhildr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    Honestly, I'm on the fence about it. It had both good and bad features. Games that punish stupidity and recklessness usually have a much smarter and cautious userbase, while it was easily avoidable in FFXI if you actually did any kind of merit parties.
    (5)

  2. #12
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    I wish I had a fear of dying to be honest.. Have too much gil that repairs don't put a dent into it.. and I don;t lose exp for dying.. While I don't particularly like the Idea of Deleveling, but I do think this game needs a better Death Penalty so it gets people not caring if their character dies or not, when they can just Return and come back.
    (3)

  3. #13
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    It's working as intended.
    (6)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  4. #14
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    If anything it should be a longer weakness period if you use return while "unconscious" (but not when raised by a non-Cnj/Whm). I actually don't agree with the gear damage, it's pointless and only really hurts newer players. But that's just IMO.
    (3)

  5. #15
    Player
    Neomarl's Avatar
    Join Date
    Jun 2012
    Posts
    131
    Character
    Neomar Mitsu
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by AmyNeudaiz View Post
    And this is relevant.... how?
    I just find it funny someone who gets PL'd is calling for "hardcore" game mechanics.

    You don't need to add things from other games to make the game cater to the hardcore players. I've leveled all my jobs to 50 and I'd like to keep them there. At 50.
    Depends on your definition of hardcore.
    Someone who plays all day, every day?
    Someone who takes every advantage of the game including shortcuts to get to endgame asap?
    Someone who has all jobs to 50?
    Or maybe someone who wants more hardcore features such as deleveling?

    Leveling in FFXIV is empty and shallow. You can do it all solo, unlike the forced parties that you had to join/make in FFXI. I'd skip the boring part so I can get to the good part; endgame.
    (2)

  6. #16
    Player
    Pixi's Avatar
    Join Date
    May 2012
    Posts
    37
    Character
    Pixi Dust
    World
    Excalibur
    Main Class
    Weaver Lv 50
    Exp loss/deleveling doesn't foster a particularly helpful environment. I had a terrible time getting help for things in FFXI if there was a chance that the people who didn't need the mission/fight might die during it (until SE removed the death penalty for mission BCNMs, anyway).

    I was really happy when FFXIV came out and had durability loss instead of exp loss. I can always pay people for the repair costs they might incur from helping me, but I can't pay them back lost exp.
    (17)

  7. #17
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Better yet, each death = automatic level loss! Mohahaha!
    (0)

  8. #18
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Neomarl View Post
    Depends on your definition of hardcore.
    Someone who plays all day, every day?
    Someone who takes every advantage of the game including shortcuts to get to endgame asap?
    Someone who has all jobs to 50?
    Or maybe someone who wants more hardcore features such as deleveling?

    Leveling in FFXIV is empty and shallow. You can do it all solo, unlike the forced parties that you had to join/make in FFXI. I'd skip the boring part so I can get to the good part; endgame.
    Coming from someone who Powerlevels, this is meaningless. I know plenty of people, myself included who enjoyed the journey and I am helping quite a few people on their own journey and they are enjoying it.
    And there is where you draw the line between FFXIV and FFXI. In XIV you have options, in XI you don't. I like it how it is, the devs like it how it is, most people like it how it is. Open to your own playstyle.
    Who's to say that the end game is the bad part? I've become intensely bored with end game to the point that I only really do it if someone needs an extra person. It's all point of view and also, you're not arguing for your point here. Why would you add deleveling if leveling is shallow in the first place?

    Also, to your earlier insinuation that I don't play as much as you do, you really should do some fact checking.
    (20)

  9. #19
    Player
    Garlen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    118
    Character
    Garlen Anthon
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Dear god, no, do NOT NOT NOT bring exp loss or de-leveling to this game. Just DON'T.
    (26)

  10. #20
    Player
    Sinikka's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Miette Fournier
    World
    Excalibur
    Main Class
    Weaver Lv 33
    Quote Originally Posted by Neomarl View Post
    Depends on your definition of hardcore.
    Someone who plays all day, every day?
    Someone who takes every advantage of the game including shortcuts to get to endgame asap?
    Someone who has all jobs to 50?
    Or maybe someone who wants more hardcore features such as deleveling?

    Leveling in FFXIV is empty and shallow. You can do it all solo, unlike the forced parties that you had to join/make in FFXI. I'd skip the boring part so I can get to the good part; endgame.
    Wouldn't people just PL right back up again though? In which case, I fail to see the point. Or are we talking about some point in the future when PL isn't possible?
    (0)

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