Page 13 of 25 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 244
  1. #121
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Awdogsgo2heaven View Post
    Why not add it? It might appease these 'leveling is too easy' folks. The fact is, even if you could de-level in this game from death, who cares? Leveling is so easy, you could get it back in no time at all! Might add at least a little bit of fright when dying, but it won't be like FF11 and be followed by complete despair when you realize it will take at least a whole day or two to get it all back.
    Not everyone enjoys leveling constantly. I level with purpose to cap....no, I don't PL etc. but still, I don't enjoy grinding for grinding's sake. Heck I don't even like SBing as it is basically leveling, without progress. And as to the whole 'exp is easy to get' yeah, maybe when we're at level 50 this is true...but at level 75?, 100?...oh and we can't even earn a buffer atm...so you die once, you de-level to 49...making most of your gear worthless.
    (3)

  2. #122
    Player
    MoonKeeperr's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    190
    Character
    Drathir Lani
    World
    Siren
    Main Class
    Pugilist Lv 90
    No thanks, there is no re-raise in this game and the dev team already answer me when i ask if there was going to they said probly not. so No thanks
    (3)
    Let my Fishing people go! At least make fishing a second class one for boring and other for hardcore Fishers!

  3. #123
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    You aren't pro unless you have a set of triple melded Lv49 gear.
    (2)

  4. #124
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Even without deleveling a lot of people seem to be scared to death to try some stuff (read Garuda) because they think they'll die. I can't even imagine how it'd be if now we started losing exp on death like in XI.
    (2)

  5. #125
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Neomarl View Post
    TITLE: Bring back deleveling in 2.0
    One of the best features of FFXI is not present right now in FFXIV.
    ....blah blah...
    Please bring back deleveling for 2.0!!!
    When was FFXIV ever FFXI?
    FFXIV didn't have any deleveling in first place so there is no bring back in first place.
    FFXI is FFXI, FFXIV is FFXIV.

    It's alright to suggest features from FFXI but saying to BRING BACK something when it wasn't even in it in the first place is wrong way of asking something to be implemented.

    Personally though... Want deleveling? You can always go back and play FFXI again

    + YoshiP already said that's old school MMO and he needs to move along with newer generations so not gonna happen anyways.
    (10)

  6. #126
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    You should ask that upon death you have to create a new character, because the one you had with Darklight armor and relic weapon, just died....that would be scary
    (0)

  7. #127
    Player
    SayuriHime's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    194
    Character
    Tayana Estella
    World
    Excalibur
    Main Class
    Weaver Lv 70
    My quick 2 cents~

    I hate this idea. I spend a lot of time teaching new players Ifrit, Moogle, Darkhold, etc. And since these are new players, its doesnt always go so well. XD Which I dont mind! I like the excitement of the fight being challenging because the players are new! And seeing them get all excited when they win for the first time or get their first Ifrit weapon, I just love it! It breaths new life into old content. Having beat these primals more times than I can count with pros, its refreshing to play with the newbies! ^.^

    If the game had deleveling, I would be much less likely to help the new players for fear of losing levels from the inevitable deaths associated with people learning these fights. Deleveling would further separate the veteran players from the new players.
    (4)

  8. #128
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I dont not approve of this, even though there is no punishment for dying, de-levelling should not be one of them.
    (5)

  9. #129
    Player

    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    10
    ((No thanks.))
    (5)

  10. #130
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Awdogsgo2heaven View Post
    Why not add it? It might appease these 'leveling is too easy' folks. The fact is, even if you could de-level in this game from death, who cares? Leveling is so easy, you could get it back in no time at all! Might add at least a little bit of fright when dying, but it won't be like FF11 and be followed by complete despair when you realize it will take at least a whole day or two to get it all back.
    While we are at it why don't they add a "Real Money Auction House" as well. That would appease the RMT and make it legit and would probably make the elitest have even bigger e-peens.

    Screw adding features that would appease a few for the simple sake of making them happy, if SE is going to spend time and money on adding features to the game it needs to be respected by the mass majority of players. I much rather them spend their time on something worth adding not a dated feature that a few liked.
    (2)

Page 13 of 25 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast