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  1. #121
    Even though SE themselves call it Relics..people still don't consider it Relics. Yoshida even said these weapons will be upgradable in the future as well. The FF Legacy items will be upgradable to the point they become ultimate weapons, much like in the light of Trial of Magians, you had to take a beat up sword and upgrade it to your Empyrean Weapon, or you take a relic from Dynamis and upgrade it overtime to it's final stage.

    The relics we have now will be upgradable so people's hard work doesn't get negated, however to be fair obsoleting your hard earned gear is the system people begged SE for, since it's common practice in other MMORPGs.
    (0)

  2. #122
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TheVedis View Post
    unfortunately, wether or not you already have an item doesnt change its drp rate....

    but thats irrelevent i guess, and yes we usualy always see 1 person get an item every drop when we do ifrit
    How does it not change the drop rate? The drop rate of a specific weapon is a 1/7 of what the drop rate for a random weapon to drop. If one that drops becomes obsolete then yes, hamlet definitely does have better drop rate unless you decide to get past the 3 seal mark for some reason? Also, getting 1 drop per run, you must have had quite the lucky groups. I'd say 2 every 3 sounds about right, on good days.
    (1)

  3. #123
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    The seal drop rate is fine.

    If the seals are such an issue for you; Relic isn't your thing. lol
    (3)

  4. #124
    Player
    Chadwick's Avatar
    Join Date
    Jun 2011
    Posts
    34
    Character
    Chad Wick
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    If you are in a Linkshell that shares hamlet seals among your members, it's not all that unlikely that you will need to do somewhere around 200 (maybe more, maybe less) Hamlet Defenses in order to get enough seals for your active members.

    At the current level, and under the current point scheme, the only way to achieve the 60,000 points needed to have a real chance at seals is to adopt a very specific class (stacking) setup and extend the time spent in the Defense to around 20 minutes or longer, in order to kill that most important mob, who is alone worth 10k points, the Zombie Mage.

    Assuming 20 minutes spent inside hamlet (this would be a very fast run) and 15 minutes waiting in between successful hamlet runs, a group of players who are dedicated to getting everyone in their group a relic will have to spend around 35 x 200 / 60 = 116 hours.* Let's be generous and call it 100 hours.

    100 hours.

    In Hamlet.

    100 hours picking up a pot, delivering it to an npc, running circles around an npc, then picking up another pot simply to repeat the process ad nauseum. I'm not using latin here just to sound smart; you will literally be nauseous after doing this for hours upon hours.

    100 hours kiting a boss mob in circles.

    100 hours spamming progress synth abilities.

    100 hours casting regen on NPCs.

    100 hours of the Thrill of Battle!

    Of course, you can choose to go it alone, as some have attempted, and you will either get disgustingly lucky and maybe spend less time in Hamlet Defenses, or you'll be stuck there for who knows how long. Don't you love unreliable (and low) drop rates?

    The fact is that this is a video game. Us players play it for long periods of time, if we weren't doing hamlets we would probably still be (wasting?) time on FFXIV in some manner or another. But GOD DAMN HAMLET IS (in its current form) DAMN NEAR OBJECTIVELY THE WORST CONTENT EVER PUT IN THIS GAME. At the very least it is mind numbingly easy and boring. The real issue is not the time investment required, but how this game forces you to spend that time (if you harbor any hope of getting a relic and enjoying what's probably the best quest line currently in the game).

    You want a powerful weapon to use on your warrior or mage, and you are turning in colored pots for 100 hours.

    100 hours for a single step (out of many steps) towards "relic" weapons is pretty disgusting. 100 hours of mindless, sleepwalking, nausea inducing content is beyond insulting.

    People are doing this content. People have already completed this content. This content is in no way insurmountable. In video games, and MMOs especially, players will suffer through all kinds of horribly designed content just to reach that prize at the end. Again, the issue isn't the work and dedication and knowledge required to get a relic, it's that you have to spend the VAST majority of that time in the LEAST interesting content. But, as some people are keen to point out, if you can't handle being forced into spending dozens upon dozens of hours in badly designed, mind-numbingly boring content without complaining (oh dear! complaints!), then maybe relic "isn't for you".

    This content is boring and awful. You are forced (by way of awful drop rates) to spend obscene amounts of time in the boring and awful content.

    There are various ways they could make Hamlets better. Horribly low drop rates that didn't artificially extend the lifespan of the relic content would be a way. Allowing DoW and DoM classes to actually participate in successful seal runs would be a way. A token system would be a way. A non-retarded point system would be a way.

    But, instead of a conversation about how to improve this content that is obviously lacking, people power through the hours upon hours that this content demands and laugh at the players who have THE GALL to complain.

    Hamlets suck and are bad.

    *time actually spent in Hamlet Defense may vary, your hatred and disgust with Hamlet by the time you're done will not
    (7)

  5. #125
    Player
    nokinator's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Nok Nokinator
    World
    Excalibur
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Chadwick View Post
    If you are in a Linkshell that shares hamlet seals among your members, it's not all that unlikely that you will need to do somewhere around 200 (maybe more, maybe less) Hamlet Defenses in order to get enough seals for your active members.

    At the current level, and under the current point scheme, the only way to achieve the 60,000 points needed to have a real chance at seals is to adopt a very specific class (stacking) setup and extend the time spent in the Defense to around 20 minutes or longer, in order to kill that most important mob, who is alone worth 10k points, the Zombie Mage.

    Assuming 20 minutes spent inside hamlet (this would be a very fast run) and 15 minutes waiting in between successful hamlet runs, a group of players who are dedicated to getting everyone in their group a relic will have to spend around 35 x 200 / 60 = 116 hours.* Let's be generous and call it 100 hours.

    100 hours.

    In Hamlet.

    100 hours picking up a pot, delivering it to an npc, running circles around an npc, then picking up another pot simply to repeat the process ad nauseum. I'm not using latin here just to sound smart; you will literally be nauseous after doing this for hours upon hours.

    100 hours kiting a boss mob in circles.

    100 hours spamming progress synth abilities.

    100 hours casting regen on NPCs.

    100 hours of the Thrill of Battle!

    Of course, you can choose to go it alone, as some have attempted, and you will either get disgustingly lucky and maybe spend less time in Hamlet Defenses, or you'll be stuck there for who knows how long. Don't you love unreliable (and low) drop rates?

    The fact is that this is a video game. Us players play it for long periods of time, if we weren't doing hamlets we would probably still be (wasting?) time on FFXIV in some manner or another. But GOD DAMN HAMLET IS (in its current form) DAMN NEAR OBJECTIVELY THE WORST CONTENT EVER PUT IN THIS GAME. At the very least it is mind numbingly easy and boring. The real issue is not the time investment required, but how this game forces you to spend that time (if you harbor any hope of getting a relic and enjoying what's probably the best quest line currently in the game).

    You want a powerful weapon to use on your warrior or mage, and you are turning in colored pots for 100 hours.

    100 hours for a single step (out of many steps) towards "relic" weapons is pretty disgusting. 100 hours of mindless, sleepwalking, nausea inducing content is beyond insulting.

    People are doing this content. People have already completed this content. This content is in no way insurmountable. In video games, and MMOs especially, players will suffer through all kinds of horribly designed content just to reach that prize at the end. Again, the issue isn't the work and dedication and knowledge required to get a relic, it's that you have to spend the VAST majority of that time in the LEAST interesting content. But, as some people are keen to point out, if you can't handle being forced into spending dozens upon dozens of hours in badly designed, mind-numbingly boring content without complaining (oh dear! complaints!), then maybe relic "isn't for you".

    This content is boring and awful. You are forced (by way of awful drop rates) to spend obscene amounts of time in the boring and awful content.

    There are various ways they could make Hamlets better. Horribly low drop rates that didn't artificially extend the lifespan of the relic content would be a way. Allowing DoW and DoM classes to actually participate in successful seal runs would be a way. A token system would be a way. A non-retarded point system would be a way.

    But, instead of a conversation about how to improve this content that is obviously lacking, people power through the hours upon hours that this content demands and laugh at the players who have THE GALL to complain.

    Hamlets suck and are bad.

    *time actually spent in Hamlet Defense may vary, your hatred and disgust with Hamlet by the time you're done will not
    My question to you is why do you still play?
    (1)

  6. #126
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Chadwick View Post
    If you are in a Linkshell that shares hamlet seals among your members, it's not all that unlikely that you will need to do somewhere around 200 (maybe more, maybe less) Hamlet Defenses in order to get enough seals for your active members.

    At the current level, and under the current point scheme, the only way to achieve the 60,000 points needed to have a real chance at seals is to adopt a very specific class (stacking) setup and extend the time spent in the Defense to around 20 minutes or longer, in order to kill that most important mob, who is alone worth 10k points, the Zombie Mage.

    Assuming 20 minutes spent inside hamlet (this would be a very fast run) and 15 minutes waiting in between successful hamlet runs, a group of players who are dedicated to getting everyone in their group a relic will have to spend around 35 x 200 / 60 = 116 hours.* Let's be generous and call it 100 hours.

    100 hours.

    In Hamlet.

    100 hours picking up a pot, delivering it to an npc, running circles around an npc, then picking up another pot simply to repeat the process ad nauseum. I'm not using latin here just to sound smart; you will literally be nauseous after doing this for hours upon hours.

    100 hours kiting a boss mob in circles.

    100 hours spamming progress synth abilities.

    100 hours casting regen on NPCs.

    100 hours of the Thrill of Battle!

    Of course, you can choose to go it alone, as some have attempted, and you will either get disgustingly lucky and maybe spend less time in Hamlet Defenses, or you'll be stuck there for who knows how long. Don't you love unreliable (and low) drop rates?

    The fact is that this is a video game. Us players play it for long periods of time, if we weren't doing hamlets we would probably still be (wasting?) time on FFXIV in some manner or another. But GOD DAMN HAMLET IS (in its current form) DAMN NEAR OBJECTIVELY THE WORST CONTENT EVER PUT IN THIS GAME. At the very least it is mind numbingly easy and boring. The real issue is not the time investment required, but how this game forces you to spend that time (if you harbor any hope of getting a relic and enjoying what's probably the best quest line currently in the game).

    You want a powerful weapon to use on your warrior or mage, and you are turning in colored pots for 100 hours.

    100 hours for a single step (out of many steps) towards "relic" weapons is pretty disgusting. 100 hours of mindless, sleepwalking, nausea inducing content is beyond insulting.

    People are doing this content. People have already completed this content. This content is in no way insurmountable. In video games, and MMOs especially, players will suffer through all kinds of horribly designed content just to reach that prize at the end. Again, the issue isn't the work and dedication and knowledge required to get a relic, it's that you have to spend the VAST majority of that time in the LEAST interesting content. But, as some people are keen to point out, if you can't handle being forced into spending dozens upon dozens of hours in badly designed, mind-numbingly boring content without complaining (oh dear! complaints!), then maybe relic "isn't for you".

    This content is boring and awful. You are forced (by way of awful drop rates) to spend obscene amounts of time in the boring and awful content.

    There are various ways they could make Hamlets better. Horribly low drop rates that didn't artificially extend the lifespan of the relic content would be a way. Allowing DoW and DoM classes to actually participate in successful seal runs would be a way. A token system would be a way. A non-retarded point system would be a way.

    But, instead of a conversation about how to improve this content that is obviously lacking, people power through the hours upon hours that this content demands and laugh at the players who have THE GALL to complain.

    Hamlets suck and are bad.

    *time actually spent in Hamlet Defense may vary, your hatred and disgust with Hamlet by the time you're done will not
    Thinking back on it after reading your post i have been doing hamlet on the weekends for the past 4 weeks for atleast 30 hours a week and we still arent done. Thats 120 hours. Thats 5 days worth of time doing hamlets. Thanks for making me realize how much I am wasting my life.



    I hate you
    (6)

  7. #127
    Player
    nokinator's Avatar
    Join Date
    Mar 2011
    Posts
    170
    Character
    Nok Nokinator
    World
    Excalibur
    Main Class
    Fisher Lv 100
    WAIT WAIT WAIT SE please hand me everything so I dont have to do anything to get what I want and I wont have to complain about anything.
    (2)

  8. #128
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Dawiichan View Post
    How does it not change the drop rate? The drop rate of a specific weapon is a 1/7 of what the drop rate for a random weapon to drop. If one that drops becomes obsolete then yes, hamlet definitely does have better drop rate unless you decide to get past the 3 seal mark for some reason? Also, getting 1 drop per run, you must have had quite the lucky groups. I'd say 2 every 3 sounds about right, on good days.
    if gear drops every time, its a 100% drop rate

    if gear drops half the time, its 50% drop rate

    just because something drops that you dont want, doesnt mean it doesnt count as a drop, thats what im saying, and thats a very very simple thing to understand

  9. #129
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TheVedis View Post
    if gear drops every time, its a 100% drop rate

    if gear drops half the time, its 50% drop rate

    just because something drops that you dont want, doesnt mean it doesnt count as a drop, thats what im saying, and thats a very very simple thing to understand
    Simple depending on what you want. First of all, believing that ifrit drops at least 1 weapon per run is a fantasy. I'm also not saying that it doesn't count as a drop, but that it is useless to you unless you got what you are aiming for. In Hamlet, the drop most people want are seals. However there is only 1 seal type per hamlet, so you are only going for 1 item type.

    There's a difference between getting something you want or getting a drop of something you didn't want. Seals affect all weapons, ifrit weapons have a 1/7 chance of giving you what you want. Sure getting a weapon in ifrit wasn't too bad, but my first weapon was a cnj staff, boy was I happy. /end sarcasm.

    So yes, you could say ifrit has a better drop rate of giving you something, but I could say the same thing with hamlet since there's a 100% chance drop of the hats that are decent at most. So if you're aiming for just a drop, hamlet already has a better chance. If you're aiming for something you do want, I'd say hamlet has at least the same chance.

    I've spent less time doing hamlet than I did doing ifrit, and I've already gotten more seals than weapons. Considering that this will affect all relic weapons, I'd say with the importance of it, the drop rate isn't bad at all if you have an organized system.
    (0)
    Last edited by Dawiichan; 07-04-2012 at 08:28 AM.

  10. #130
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    The FF Legacy items will be upgradable to the point they become ultimate weapons, much like in the light of Trial of Magians
    Legacy items? You mean the 'Relic' weapons we have now?
    (0)

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