




Hamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced. 10 points for having no jobs, especially no WHM and no Regen? If they increased the amount of points everything across the board gave it would open up a lot more avenues for getting points and make the event more fun, but as of now I think it's really stupid that the most lucrative point item is killing some random zombie when there are a lot more legitimately challenging bonus conditions. It sucks having to drag it out so damn long to even have a chance at anything decent and the 15 minute wait in between runs stinks for how often you are going to have to run it.
I'm fine with having crafters and gatherers be useful and they are, just allow even more open-endedness in how we can make our party for it so everyone can play something they enjoy. Hell, let us grab hate on enemies right as they appear and let sleep work on them while we're at it, and make quality matter for DoH battle turn-ins and make DoL stats matter somehow.
Last edited by Estellios; 07-03-2012 at 07:07 AM.


We did an entire run yesterday with someone who disconnected 2 minutes into the fight, we were only awarded 10 points for having a crafter that didnt do anythign and 10 more points for doing it with 7. Use the bonus multiplier and that comes out to a whopping 40 points for doing it a man short.Hamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced. 10 points for having no jobs, especially no WHM and no Regen? If they increased the amount of points everything across the board gave it would open up a lot more avenues for getting points and make the event more fun, but as of now I think it's really stupid that the most lucrative point item is killing some random zombie when there are a lot more legitimately challenging bonus conditions. It sucks having to drag it out so damn long to even have a chance at anything decent and the 15 minute wait in between runs stinks for how often you are going to have to run it.
I'm fine with having crafters and gatherers be useful and they are, just allow even more open-endedness in how we can make our party for it so everyone can play something they enjoy. Hell, let us grab hate on enemies right as they appear and let sleep work on them while we're at it, and make quality matter for DoH battle turn-ins and make DoL stats matter somehow.
this is why alot of us cant wait for the higher ranksHamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced. 10 points for having no jobs, especially no WHM and no Regen? If they increased the amount of points everything across the board gave it would open up a lot more avenues for getting points and make the event more fun, but as of now I think it's really stupid that the most lucrative point item is killing some random zombie when there are a lot more legitimately challenging bonus conditions. It sucks having to drag it out so damn long to even have a chance at anything decent and the 15 minute wait in between runs stinks for how often you are going to have to run it.
I'm fine with having crafters and gatherers be useful and they are, just allow even more open-endedness in how we can make our party for it so everyone can play something they enjoy. Hell, let us grab hate on enemies right as they appear and let sleep work on them while we're at it, and make quality matter for DoH battle turn-ins and make DoL stats matter somehow.
youll be able to do it without needing "all" the big bonuses at that point and you can probly diversify more(not accounting for the more difficult setting of course)
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The issue is indeed the scoring system but that just simply depends on how you look at it. If you come from XI or another MMO that has a tally based system for content, it's horrible through and through. For example campaign's XP/AN calculation is straight forward. Hamlet's scoring is fine on its own, but it's just so micromanaged that it doesn't really lead to people "having fun" because of job exclusion and HAVING to have slots to x,y,z classes.
Good posts:
still doesn't excuse the Random luck thing.. for some people its easy and for some people it feels nearly impossible.. it really needs to be one flat %..Skill> Luck {Yes, Please}I hate Hamlet.I still stand by that hamlet is the worst step though, I'd rather work towards completing a very challenging goal a few times than grind hamlet for a month with poor drop rate.Hamlet is ugly content, lol.If every event is modeled after Hamlet, I'd sooner force my Hyur to jump into the seas off LL.Hamlet wouldn't be so bad if you didn't absolutely need both DoH and DoL to get any decent amount of points. The point rewards are really terribly balanced.Bad posts:The issue is indeed the scoring system but that just simply depends on how you look at it.
Crafters / Gatherers get the thrill of being in battle without drawing a weapon.You will never get a relic if hamlet seals is the steps you are whining about.Still not "awful".They gave you choice, not SE's fault that you are poor and unable to buy supplies or too lazy to gather yourself.And yyou sound like a whiner that doesnt want to work for your sstuff even when the choice is laid out for you.You can work towards top one provision and be done in 3-5 run lolYou'll be begging SE to make all steps as easy as Hamlet.^Oh my God I think this guy is actually serious.Hamlet is enjoyable and innovated content. Allows you to participate in different aspects of an invasion. You are either in the front lines fighting or assisting in the back. Crafters / Gatherers get the thrill of being in battle without drawing a weapon. Countless ways of participating and people complain that its boring? Sure in order to get the seals you need to have a set strategy but nonetheless when the relics are cold its still the best way to replenish your anima once a week not to mention some of the militia gear is pretty damn good. Grab your friends go all DOH and see what happens! Best content IMHO.
ironic? posts:
Youre all missing the bigger picture, hamlet gives you time to bond with your linkshell.better than ifrit weapon drop ratesI agree hamlet is awesome SE please make every event from now on like hamlet.
That way crafters won't feel left out.
Well grats you sorted out the post that agree with you and called them good and the post that disagree and called them bad. Please try using your brain. I know its hard to do sometimes but I think you can do it if you try really hard.
Oh and the drop rate on seals is about 50% with 60k points so stop complaining! No you cannot count the times a seal drops to someone else as "getting no drops". Just because you fail to get the seal that dropped doesn't mean it didn't drop.
Last edited by ToxicFox; 07-03-2012 at 05:00 PM.
......Rokien?
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