Page 3 of 3 FirstFirst 1 2 3
Results 21 to 28 of 28
  1. #21
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,517
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    They hinted about a field mission in Dawntrail in an interview, I hope they go through with the idea. I really loved both Eureka (the latest iteration with more QoL) and Bozja.

    They can have Eureka's zone structure and challenge log together with Bozja encounter design (Skirmishes, CEs and raids) and they'll pretty much take the best of both worlds.

    I'm not quite sure which power system I prefer though... I think I like Lost actions better than Logograms, but I also enjoyed the Magia Board. I'd welcome something brand new though!
    (1)
    Last edited by Raikai; 09-03-2023 at 11:59 PM.

  2. #22
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Anonemoose View Post
    "Field content sucks, give us something else"
    "Island Sanctuary sucks, give us field content"
    The truth is that this 'award winning community' doesn't know even know what it wants and the developers should not entertain this chicanery.
    The truth is that the award winning community isn't one singular person. It's thousands and millions of individuals each with their own wants.
    (4)

  3. #23
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    584
    Character
    Sapphire Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    I like the field content. :3
    (2)
    ♥♥♥

  4. #24
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Give us field content, that actually feels like a lived in zone full of quests, small towns and not just bland set Fate set dressing.

    Also allow a fun zone progression with multidud avenues to interact with it such as allowing your gatherer and crafters help with its enconomy.

    Exploratory zones should be a small playground where the devs can test around with different, varied forms of open world content ideas that can hopefully translate to the actual game zones themselves.

    At least this is my ideal. We've had a few good FATE ideas from Bozja but I want something more than just Fate grinds.
    (0)

  5. #25
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    143
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    People keep mentioning field content because they know SE is capable of implementing that. With some issues, yes, but they have done it in the past.
    The alternative would be wishing that SE invested a lot of dev power into revamping the open world and designing new instanced content, but hoping for it to happen is kinda optimistic now.

    Also, Lost Ark combat is boring as heck too. The character/skill development system is very good and is something SE should take a closer look at, but the combat itself is pressing stuff that's not on CD.
    (0)

  6. #26
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    I would like to have open world content similar to ff11 and ff14 1.0 that doesn't involve going into a instance that claims to be open world but ends up being closed off from the rest of the game.
    (3)

  7. #27
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    the only problem is they can't make field content stuff in the regular open world because it has to happen in an instance. World zones cap out at 300 people. Putting things in instances allow for the control of capacity of people for the most optimal experience and allow for the use of the lost actions and getting the instant teleports to things, and having the raids within the instances.

    the cost to make that happen in the regular world zones, most likely isn't worth it.
    (0)

  8. #28
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Eureka was enjoyable when it was first released, it had to be experienced at the time to truly appreciate it,or at least, that's my opinion.

    However, the content did suffer from a significant balancing issue, particularly regarding XP rewards,
    the second area, Eureka Pagos, was an absolute nightmare.

    As for Bozja, I found it less appealing, even though the boss fights were much better executed.
    While having three raids was cool, visually, the maps were quite unpleasant for the eyes—empty, dull, and lacking inspiration."
    (1)

Page 3 of 3 FirstFirst 1 2 3