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  1. #401
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GoatOfWar View Post
    The raid tier is actually already dead lol
    I haven't kept up on it but that's sad. The bosses seemed fantastic but the mount and gear are just god awful ugly.
    (7)

  2. #402
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Troxbark View Post
    I haven't kept up on it but that's sad. The bosses seemed fantastic but the mount and gear are just god awful ugly.
    Well that, and it's also useless. The game has no combat oriented content where you get anything out of it besides savage and ultimates.
    (6)

  3. #403
    Player
    Saidosha's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Weissening Blitz
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Game's got issues and has always had them. Problem is, what those issues are and how to address them are going to very per individual, with the more hardcore trending toward a vocal minority whose demands aren't going to be in line with the silent majority.

    Personally, I only sub periodically because I'm not a fan of time gating and this sentiment was fostered the moment they added tomestone gear back in 2.whatever. From my perspective, it's contradictory to promote a system of being able to level all classes on a single character only to prohibit them all from reaching their max potential arbitrarily. Doesn't matter if the best stuff technically isn't needed, it's still an artificial limitation intentionally designed to string out subs over a couple months. I've had people try to tell me this is a good thing because they don't want no-lifers being max gear in a day, when my thought there has pretty much always been, "So?" They're going to burn themselves out no matter what and consistently demand more no matter how much they're pandered to. Infinite grind may be hyperbole, but there is a point where some lose track of what's reasonable to the average player. More raids, savages, ultimates, and so on simply aren't going to fix the game when these people are already operating from a warped perspective that lends itself to the sentiment that a game is only good if it's your only game at the expense of all others.

    The above may not be my only beef with the game, but it's just one that's been around virtually forever. I indulge in the story content between a mix of JRPG shortage and those that do come out being to my taste. Even when I'm not subbed, I do check on the forums periodically and have to wonder if some folks have played the same game I have based on very questionable and tenuous takes, but sometimes I need to remind myself that the US education system has been on the decline since the 80s and I'm probably reading the prattle of folks 10+ years my junior. So sometimes it's not just a matter of preference, but life experience and exposure to other media that can help fill in gaps or provide more nuanced analysis. Those thinking we should've been able to take the Garlean side throughout game events or that there should be significantly branching narrative don't really grasp how non-viable that is in the MMO sphere and a more PvE-centric game in particular. And while I don't disagree that something like BG3 is a good thing and ideally a new bar for future game development, genres are still going to have their norms (even if they should be challenged to avoid stagnation) and the parasitic nature of shareholders are still going to inhibit artistic freedom.

    Tomestone issue aside, if you were to ask me what I'd like to see in the game, it'd pretty much be to make the open world matter as a counter to "exploration zones" or lack thereof, to basically give us a persistent Ishgard restoration kind of activity on crack for crafters/gatherers that can facilitate growth of wealth and acquisition of unique things without reliance on the RMT infested AH, complete overhaul of the glamour/dye system, overhaul the music creation system so people can program their own tunes with multiple instruments that can be added to personal orchestrions, and throw the current housing system in the trash can and give us truly instanced systems alongside elective neighborhood building among friends. I've got things I'd like to do to classes and rotations, too, but that's too much of a topic for a random paragraph blurb and would fundamentally disagree with the current endgame alignment. Basically, more dungeons and raids we'd all want to rush through ASAP aren't on the menu, and some things I'm considering more for the enjoyment of others than myself. Will these happen? Probably not. But I have no issue playing other games and won't lament when this one finally loses that appeal to return. I won't lament that day because I refused to let any sort of addiction take root, am not trying to pander to some streamed audience when I do play, and certainly don't conform to the whims of the often-exaggerated "community" mob that could just as easily be a bunch of trolls trying to make things worse with how easy anonymity is to manipulate on the net.
    (3)

  4. #404
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,413
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VelKallor View Post
    You are assuming this will be the case...which it wont be. There will be content in between...the earlier patch cycle dates show that to be true. Go back and look at past cycles, what came in and when.

    There wont be a 6 month gap in between patches, Super.
    We already know the patch cycle to a T

    6.5 late September/October- most of the rest of the story, last dungeon, trial and alliance raid
    6.55 January- last V/C dungeon, tiny bit more story
    7.0 late summer

    So by April it will be 6 months since 6.5 (I barely even count 6.55 as a patch here compared to 5.55 that gave us Zadnor or 4.55 which gave us hydatos) and about 4 months till 7.0, if you are super generous and call 6.55 a patch it’ll still be 7 months from 6.55 to 7.0 and at the time of 6.5 releasing it’ll be 4.5-5 months since 6.4

    So yes there will be periods of 6 months between patches and what is being offered between now and 7.0 is frankly embarrassing
    (19)

  5. #405
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Imagine how people will be in April next year with no content for 6 months and no substantial content since Anabeisos/EO launched 18 months ago
    The Dawntrail waiting room is probably gonna be the most trying era of modern XIV. ~8 months, hope you all have something planned to occupy you because I sure as hell don't.
    (21)

  6. #406
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    So by April it will be 6 months since 6.5 (I barely even count 6.55 as a patch here compared to 5.55 that gave us Zadnor or 4.55 which gave us hydatos) and about 4 months till 7.0, if you are super generous and call 6.55 a patch it’ll still be 7 months from 6.55 to 7.0 and at the time of 6.5 releasing it’ll be 4.5-5 months since 6.4
    You are assuming there wont be a patch in between. I am fairly sure they are well aware of the possible gap. Have a little faith, yeah?
    (4)

  7. #407
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by VelKallor View Post
    You are assuming there wont be a patch in between. I am fairly sure they are well aware of the possible gap. Have a little faith, yeah?
    Yeah they might put out a patch with another 1500 relic tomestone step! Content!
    (28)

  8. #408
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,868
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    You mean things like patch 6.38 where they only make small adjustment for pvp job actions, relieving abyssos savage's loot restrictions, and fixing a couple of bugs that they indirectly created themselves/slipped through their QA check without offering additional content to do? lol
    (26)

  9. #409
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,413
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VelKallor View Post
    You are assuming there wont be a patch in between. I am fairly sure they are well aware of the possible gap. Have a little faith, yeah?
    And they would do that in a game that prides itself on its rigid and predictable patch cycle why exactly
    (25)

  10. #410
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    And they would do that in a game that prides itself on its rigid and predictable patch cycle why exactly
    Because they are well aware of the gap and will have made a contingency plan for that eventuality? They do plan ahead you know.
    (4)

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