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  1. #1091
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,002
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by JamieRose View Post
    So the answer to my earlier question is "Yes."
    I need to be a famous girly streamer to have an opinion.
    My mouth is meant to be shut if I don't have a YT with 100000+ subs.
    Pretty ridiculous how I get treated for disliking someone famous who makes bad content.
    Some of you trying to call me a hypocrite when I'm a person with no following whatsoever ought to look in the mirror.
    Look, this might be a little difficult for you to comprehend considering you are wilfully ignoring the point, but no, you don't have to be a famous streamer to have an opinion. I'm not a Zepla fan by any means. I watched maybe 2 videos of hers back when I was new because she did guides for making gil and things like that. That's literally the extent of my "fandom". I just happen to share her opinion on Endwalker because in my experience, the expansion as a whole has been a massive letdown.

    You are free to disagree with that, that's fine. But don't expect your opinion to be welcome when you lead with ad hominem attacks and insults.
    (21)

  2. #1092
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    How do you guys know someone was banned (and also over what post)?
    (4)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  3. #1093
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ChrysOCE View Post
    Honestly, from my view, waste of space that needs to be better. Feels like its one of those things that you either do on release, go mad and do solo, or try and hope to try and convince your friends/fc members to do after the fact. For Materia, there seems to be little interest in EO now. It doesnt feel like its long lasting/engaging content.
    To me the biggest problem of deep dungeons is the entry condition. pick up only get you access to 30% (50% for PotD) so you have to be in a premade team. Either you get 3 friends to do it with you, at a reasonnable pace, either you have to commit to something that can last for 3, 4, even 5 hours with random people. Because, yeah, random people rarely go "Yeah, let's all come next week to finish that". And if you get bored, or have to leave you penalize everyone.

    And the fact that people are limited to 2 saves makes the problem bigger, because random people won't wait for you and delete the save to get space, and people that like deep dungeons probably have their 2 saves taken, which limit even more the number of people you could play with. For a lot of people, it's not even a problem with the content itself, it's that the conditions and commitment to get in are far to high.

    It's a content thought to be made with a small group of friends. In a mmo, you mostly play with players you don't know. Something has to be done to make deep dungeons more accessible (I hope that's part of what they talked about when they said they would rework deep dungeons during the 7.0 presentation), because as it is now, it isn't.
    (5)
    Last edited by CNitsah; 09-08-2023 at 08:47 PM.

  4. #1094
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Yeah I mean my points of actual discussion are buried like 80 pages deep

    To give a TDLR
    - I agree with zepla there is currently no incentive to login especially if you are vet with minimal to no backlog
    - if you do have a backlog because you are newer chances are said backlog is almost entirely comprised of content from older expansions rather than EW
    - EW lacks any form of midcore content and it lacks the optional but not compulsory grinds field content excels at
    - the game has become too casual focused attempting to make classes the casual content easier for people who barely interact with the game as it is, no matter how easy you make healers they aren’t going to convince the “I have my mare pair code in my bio” to play them
    - deflection to the two common lines “yoshi said to play other games” and “14 is an RPG first MMO second” has become excessively problematic and just an excuse to deflect valid criticism
    To get myself back on track on this thread here, this is essentially my same exact TLDR

    Quote Originally Posted by Supersnow845 View Post
    Question for people mostly related to the topic

    A lot of people point to the other big thing EW added besides C/V is EO, do you feel like EO was a worthwhile addition that made EW better or just kinda a waste of space because I don’t really have a good pulse on the community’s perception of EO

    I personally think that if their idea of new deep is just reskinning the old ones at the current level cap it isn’t really worth it, I know I talk about field content a lot but it’s my favourite content so I know the most about it. I think it’s hard to deny that field content has a smooth progression over the years from diadem 1.0 to diadem 2.0 to eureka to Bozja (I know some of the Bozjan Changes were unpopular with some of the eureka crowd but I think overall most agree it was an improvement). I don’t feel any progression on deep dungeons, if EO capped at level 60 I’d probably just go “I haven’t seen this floor set from POTD before”, I guess you could say that every dungeon is fundamentally the same but when it comes to optional endgame grind content are deep dungeons really doing anything
    I feel like more than anything Eureka Orthos was a wasted opportunity to expand upon Deep Dungeon systems. Outside of bringing the hard but rewarding to kill dread monsters it doesn't really feel like they tried anything with it. I would personally say that they should keep the dread monsters in the next one they're planning for Dawntrail, but since they have new plans for Deep Dungeon, I'm on full hopium that it means they're doing something new with it this time instead of just being just another area. I haven't heard anyone determine it good for leveling, either, which was one of the main points I supported of it since we weren't getting field content in Endwalker.
    (6)

  5. #1095
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Question for people mostly related to the topic

    A lot of people point to the other big thing EW added besides C/V is EO, do you feel like EO was a worthwhile addition that made EW better or just kinda a waste of space because I don’t really have a good pulse on the community’s perception of EO

    I personally think that if their idea of new deep is just reskinning the old ones at the current level cap it isn’t really worth it, I know I talk about field content a lot but it’s my favourite content so I know the most about it. I think it’s hard to deny that field content has a smooth progression over the years from diadem 1.0 to diadem 2.0 to eureka to Bozja (I know some of the Bozjan Changes were unpopular with some of the eureka crowd but I think overall most agree it was an improvement). I don’t feel any progression on deep dungeons, if EO capped at level 60 I’d probably just go “I haven’t seen this floor set from POTD before”, I guess you could say that every dungeon is fundamentally the same but when it comes to optional endgame grind content are deep dungeons really doing anything
    Personally I was a big fan of EO but I have to add it was my first DD experience (I've done the other 2 since)
    Pros :
    -bosses are far better designed and fun (specially floor 80/90/99)
    -the major threat in orthos is abilities instead of auto attacks which makes everyone need to pay attention ( as opposed to just the tank/heals)
    -demi clones are very useful in so many situations but still require you to pay attention
    -storms/lethargy are awesome additions to protomanders
    -way more solo friendly due to no huge double auto attacks
    -the addition of a floor 99 boss!!!

    Cons:
    -aetherpool scaling sucks (early floor mobs being HP sponges)
    -reusing the exact same enemies as in previous itterations
    -its essentially just a big knowledge check (could argue for a pro too)
    -dread beasts are a cool idea but without a threat from auto attacks, the defense and hp regen ones are borderline useless and I always skip
    -Monkes, f them XD
    (2)
    Last edited by Thurmnmurmn; 09-08-2023 at 09:13 PM.

  6. #1096
    Player
    Raasu's Avatar
    Join Date
    Jul 2016
    Posts
    35
    Character
    Raasu Chan
    World
    Moogle
    Main Class
    Dancer Lv 90
    I think the biggest issue is that the entire connection between players and the FFXIV team has been lost for a while now.

    All of the problems that Zepla addresses in her video have been voiced by parts of the community for months but so far none of them have been acknowledged at all by the devs.

    Back when WoW-players migrated to FFXIV they were incredible impressed that Yoshida approached their biggest streamers for one-on-one interviews. Now we don't even get Q&A's during FanFest.

    It's sad that even the big 10th anniversary for the most part consists of being able to buy in-game items or merchandise, with the special anniversary broadcast being moved to next year.

    Just gives the feeling they're taking the community for granted while spending their energy and time somewhere else.
    (19)

  7. #1097
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    695
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    The only thing I have heard from friends is that EO is to easy to solo. Why go for that title when Necromancer is more rewarding. The other thing is that EW deep dungeon isn't a good leveling source. HoH was but still kind of died too. Not as fast as EO but it did not last. It's probably because PotD has the rewards from sack drops as well.
    (0)
    Last edited by Bonoki; 09-08-2023 at 09:52 PM.
    99.99% chance probably a Titanman alt

  8. #1098
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    do you feel like EO was a worthwhile addition that made EW better or just kinda a waste of space because I don’t really have a good pulse on the community’s perception of EO
    I feel that EO has made more significant improvements than HoH did going from PoTD. In particular, there is more of a focus on mob and boss mechanics compared to previous iterations. There's less of a constant auto-attack pressure that you need to outpace through pure kiting and healing, and a shift instead towards delayed telegraphs and instant kill mechanics that you need to learn to survive.

    It's also nice that there's finally an end boss on the last floor, and completing each one of the later bosses unlocks a bit of extra lore. I also feel that the addition of Dread Beasts is a step in the right direction, because it forces you to think about whether you pull or evade. Definitely an improvement overall after HoH.

    There are still ways in which this content type can be improved on. You could introduce in some sort of branching decision-making that is common in rogue-lites, such as a limited resource (keys) to unlock new paths, or variable upgrade buffs. Perhaps take a few ideas from the Variant system where the boss may change their tactics depending on your actions on the previous floor set. Put some time pressure on players taking too long on a given floor by bringing in the equivalent of the Persona series Reaper or a Giant Tonberry. It still needs to be a Deep Dungeon at the end of the day, but you can refine the concept and make it more fun for those who do enjoy it.
    (2)

  9. #1099
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,414
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Raasu View Post
    I think the biggest issue is that the entire connection between players and the FFXIV team has been lost for a while now.

    All of the problems that Zepla addresses in her video have been voiced by parts of the community for months but so far none of them have been acknowledged at all by the devs.

    Back when WoW-players migrated to FFXIV they were incredible impressed that Yoshida approached their biggest streamers for one-on-one interviews. Now we don't even get Q&A's during FanFest.

    It's sad that even the big 10th anniversary for the most part consists of being able to buy in-game items or merchandise, with the special anniversary broadcast being moved to next year.

    Just gives the feeling they're taking the community for granted while spending their energy and time somewhere else.
    One of the biggest challenges that they have is that their design decisions during planning are pretty much fixed once they commit to the expansion. It’s pretty locked in, so much that even if they wanted to change, they really can’t. Their inability to change course mid expansion makes the Titanic look like a Tokyo Drifter.
    (5)

  10. #1100
    Player
    Swordsman's Avatar
    Join Date
    Mar 2023
    Posts
    495
    Character
    Last Starfighter
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Theodric View Post
    You can simply report the original post and state in your report that you're reporting inappropriate tags.

    Source:



    Here's a link to the actual post, too, for good measure:

    https://forum.square-enix.com/ffxiv/...=1#post2959750
    Good info. I saw the inappropriate tags but didn't say anything because I wanted to see if anything would happen to the tag creator or not. Looks like the accusatory tags have been either deleted by mods or the person who created them got scared and removed them, lmao.
    (8)

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