Quote Originally Posted by yukikaze_yanagi View Post
waist melds hardly give "tons" of hp without double+ melding tier 4 materia (and btw, nobody said it's mandatory melding enmity+ on waist). Personally i got enmity+ and hp on my belt.And equipping both hp and enmity i still manage to reach 4k+ hp on my paladin with food and party bonus
There is nothing weird about double melding tier 4 materia. Also, you're also stuck in the present. If FFXIV is still around two years later, I bet we'll be making decisions between +600 HP and +150 Enmity rather than +120 HP and +30 Enmity. More and more stats will have to be sacrificed at the Enmity altar to keep up.

-using the same game Op speak...they don't do anything. in Wow tanks don't have any enmity+ association with stats. They keep hate only via damage, using often skills which generate more hate than another and augmenting such skills via skill three
This is just wrong. Initially WoW didn't have hate bound to any stats. Abilities like Sunder Armor just didn't scale in any way, and while they worked well for a long time, eventually gear had progressed so much and tanks had lost so much DPS relative to DDs that Blizzard had to do something. That something was, IIRC, to modify all extra hate components by your armour rating.

Quote Originally Posted by GreyJorildyn View Post
Asking to abolish a tank-specific stat just because you don't like it or think it pigeonholes a tank into X gear is short-sighted. You're asking them to change fundamental portions of combat, and one that, if removed (said gear/bonus), would literally make the game unplayable unless further alteration was done.
You're right, I don't like it. However, I think SE is heading for the same cliff WoW did specifically because their design was shortsighted and they didn't consider future changes to the game. This is why I proposed a similar solution.