Results -9 to 0 of 91

Threaded View

  1. #8
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    Accuracy help you missing less, which in a way is add attack. But when you stack much, it's pointless. It's the same with enmity+, when you reach a decent amount you don't add more.
    No, it's not the same. Yes, you will cap out on ACC, but the tank will in fact never cap out on +Enmity. This is because your ACC needs are based on the enemy you're fighting while the tank's +Enmity need is based on the gear level of the DDs. The enemy's stats do not change, the DDs' stats do.

    Also, a tank (and a dd) neet to BALANCE his attributes. Going full enimy+ it's pointless like going full hp. Why ? Because you can have the best survivability gear on the road, but if you loose hate at first nuke, you're just useless.
    Yes, and now you're in a rather unpleasant situation. If your full +Enmity set makes you too weak to survive, yet you find it necessary to keep up with DD enmity output, you've effectively capped DD progression. Even if the DDs outfit themselves with better gear, they will not be able to utilize it and will have to hold back because the tank can't keep up. The only way the tank would be able to keep up and allow the DDs to use their new gear would be to wear more +Enmity, but if he does that, he will not survive, so it's not an option.

    -then i would ask you what game you play, because no good player would use pve gear in pvp...
    WoW had (I guess still has) the most competitive MMO PVP scene ever and many times it was correct to wear PVE items to PVP. Likewise, the best PVP sets were often very good (though not the absolute best) for PVE.

    -basicly, a good tank never loose enmity if you give him a min at beginning of fight, which don't happen in a couple of situations, but no more of that
    There is no content in FFXIV where you'd want to give the tank a couple mins as you're always penalized for doing so. Besides, that's just another way of capping DD progression. If your DDs can't go all out from the get go to shave as many seconds from the fight as possible, what's the point of getting better gear for them? You'd just have to wait even longer for the tank to establish enough of a head start.
    (4)
    Last edited by Frein; 07-02-2012 at 08:12 AM.