Quote Originally Posted by Aravell View Post
Personally, I don't like any suggestion that reduces the APM of AST. I agree with wanting to spread out the APM more widely, but I do not agree with anything like GCD Draw or GCD Play. I play AST for the busy gameplay and would hate to see it made much slower when they could just do something to alleviate the crammed burst window (Like deleting Astrodyne (Seriously, why does Astrodyne exist?)).
Deleting dyne makes almost no different to AST’s burst window other than removing the occasional redraw and the use of dyne itself, you are still stuffing 3 cards, div, star and minor arcana into a 5 second window (though I don’t disagree that dyne is useless as a skill)

Really the only way you can spread AST’s APM would be to remove the second charge of draw, don’t allow you to draw outside of combat then put draw on a shorter CD (say 20 seconds), that way your opener has one less card, you can no longer pool draw charges for the div window and basically just have to play a card as soon as you get it

As long as you allow people to pool resources you are never going to reduce AST’s burst APM