1: why does any job that is 'the one exempted from change' under the 4 healer model have to be forced into the WHM hole regardless of shape? Half of the upcoming changes amount to 'here is an AST tool, how can we make it functionally as close as possible to a WHM analogue skill'. I would agree that AST is probably the least fitting job for this kind of thinking. My asking 'why not AST' was to try and understand what it is about jobs and their respective sources of complexity that you take issue with. Now I think I understand. It seems to be 'everything'. AST has a damage rotation that matches what you want (one nuke, one DOT 30s long) but that would not count, because it has cards too
2a: As Shurri says, having both on the GCD would be incredibly weird and scuffed. Auto-Drawing the next card as a trait, and having just Play on the GCD would be less scuffed, I'd assume. It'd slow the class down to a crawl but I suppose that's the point. Shoutout to the shoehorned Misery comparison, instead of tuning the cards to be a gain despite costing a GCD to play, a very SE-approved design choice
2b: As above, when it comes to complexity it seems 'everything' is the issue. You know you can just detonate Star early and it's stronger than a Rapture still? Horoscope also actually does work kinda like Plenary. Just, the old one from Stormblood. The one that was generally panned so it got reworked, yeh that one. I wouldn't complain if Horoscope got removed/folded into one of the THREE other 60s AST has tbh but that's another topic
2c: The Bole, Ewer and Spire are Major Arcana. That's not even gameplay, that's lore. A change like this one would require them to rewrite the lore and change the AST quests (again)
2d: Having the cards be more often would require that their potencies be reduced to compensate. We get one every 30s, and it's 6%. Reducing it to 15 or 20 would require dropping their effects to 3% and 4% respectively. We already see complaints about the cards feeling bad because their effects are so 'invisible without a parser', this goes in the wrong direction. I think it'd be better to have them be less often (say, 1min), maybe remove the charges, and bump it's potency so it has some oomph. Then to keep the APM of the class, make Minor Arcana actually interesting and available very often (I'd say 15s, so I assume you'd go for 30s or so for the purposes of this)
2e: Did it need POM? Rather than any other potential selfbuff action you could have come up with, you went with 'the one WHM has'? I get that this is 'if AST was like WHM' but you're going for 'if AST was literally WHM with a VFX mod applied'
2f: Agency removed, RNG mitigation removed, the aesthetic of the job is not 'it reads fate', it's 'it bends fate'
2g: Probably the only thing on here that I'll agree with, and not because it's a good idea, it's just that Astrodyne is THAT bad
2h: Neutral Sect shows how behind the times WHM's design actually is. It's not often that NS is 'useful', but the times where it is, it absolutely blows Temperance out of the water IMO. It's a CD that, for 20s every 2mins, allows the AST to say 'I do not vibe with the Pure/Barrier split' and just do both at the same time. In situations like Harrowing Hell, that's ridiculous power. Plus, applying a shield at the end of the duration allows for the overall 'coverage' to be anywhere from 20s to 50s, depending when the next damage comes in. Temperance lasts 5s longer than it claims, but if a raidwide happens 30s after the one you first popped NS/Temp for, only NS is gonna be able to have it's effect reach to that second raidwide
2i: Those skills are probably fine to leave as is, yes. As much as I harp on Exaltation/Protraction/Aquaveil for feeling 'bloaty', Exaltation is just better than Aquaveil. 5% versus 500p heal after the buff falls off, I'll take the auto-heal. 500's quite a lot
2j: Some of these make some sense, some make absolutely none. Like CO/Star. You might not have noticed, but AST's 'lilies' ARE Star, COpp and CU/Horoscope. Ration them out equally across their 1min CD, and you have one per 20s.