Yeah but we're paying customers, we shouldn't rely on ping reducers and vpns to stabilize our ping just to play normally. At least they could acknowledge this, y'know, say they're aware of this.There is a super thread in the Technical Support forum about this. It was found to be some sort of political issue in the US that impacts one of the internet nodes. SE doesn't have control over it but it is right before the hops to the NA servers.
It's like a road and a path being dug up right in front of a shop you own. You have no control over that, yet it impacts your business greatly.
SE usually tries to address these problems by contacting them, especially if it's a DDoS, but since it's been a political issue it seems to have been harder to achieve.
You can get around it with a VPN anyway. I got a significant ping reduction even from my normal ping using one actually. It's not even a gaming VPN either and it works great.
I agree and said the same thing myself in the Technical Support forum. They should either create a proxy route around the issue and allow us to connect to that, or move the NA servers. But I could see this taking them some time.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Is this that NTT node again?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.