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  1. #21
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,127
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    What would happen to Sage if they couldn’t deal damage though?

    I’m all for more healing requirements, actual gcd buffs and debuffs so healers can contribute in ways other than just direct damage, but removing all dps abilities completely would just make healers feel extremely weird to play lol. They kinda need at least 1 or 2. Or more in the case of Sage / (debateably) White Mage lol

    Then again, I am just feeding the troll by posting lol
    (0)

  2. #22
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    No thank you. (☼Д☼)
    (0)

  3. #23
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,117
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Death happens in dungeons.
    (1)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  4. #24
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,403
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    The biggest problem in the game right now is that healers are tuned for ultimate and final boss savage fights.

    Because of this, healers can literally do nothing, stand at the entrance of a dungeon, trial or 24 player raid and the content will be cleared.

    Heck, it’s even possible to clear ultimate raids with no healers.

    As it stands now, fixing healing in the game is near impossible because they do not have a dedicated healer job lead. The healer lead is the lead caster / range dps lead. Even if they really wanted to truly fix healing, they would have to retool almost every fight in the game and thus, we are stuck with what we have.


    P.S. We will never see new healers over the next 10 years because of this setup. We have what we have and I expect the system we have now will persist to the end with some very minor tweaks.
    (0)

  5. #25
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I will never understand the hyperbole with some people.

    "They're making a point!" No, they're Chicken Little "the sky is falling".

    Healers in MMOs will always have at least token attacks so they can clear solo content. Even if a game is designed where, in group content, healers are devoting every cast to healing the party, they will still have some kind of basic attack for when they solo or "do dalies" or so on. There's no universe where all damage actions will be removed from any combat class in a game based around combat. And no, it isn't "making a point", since the amount of people actually asking for it is effectively zero (the only people I've seen asking for it were those trying to "make a point"), so it's not even relevant to any conversation about the topic of healer rotations or encounter design.

    Quote Originally Posted by Avatre View Post
    Titanmen misses Titanmen. Based on the content of the threads the OP started...I'll just leave it at that.
    Yeah, probably that.
    (0)

  6. #26
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    And heal what? Lol
    (7)

  7. #27
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by GoatOfWar View Post
    And heal what? Lol
    The seemingly overwhelming force of their personalities and unprecedented levels of stupid. They're hoping for a Christmas miracle.
    (4)

  8. #28
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Here is a series question for the OP: How will removing DPS abilities from healers make their gameplay fun? What about that will make people want to play healers? (*´﹃`*)
    (2)

  9. #29
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Warrior and Paladin are the only healers needed. :3
    (1)

  10. #30
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I guess that means more time for Youtube if all I can do is heal...

    Seriously though, I don't know if I am being baited by Titanman 3.0 or not but I wonder if they have thought about the trickle effects that doing this would entail. You would have to redesign every single instanced encounter in the game from every trash pull and boss in every dungeon to every normal trial, hard trial, extreme trial, every normal raid fight, every savage raid fight, every ultimate, every treasure map encounter and probably more things I am not thinking about currently. Every single DPS check would have to be redesigned and retested as they all account for healer dps being there. There would have to be a severe ramp up in aoe damage and everyone would effectively need to be constantly taking damage so the healers have something to do. That would take I assume years of effort to accomplish which is almost stupid to even ask for any company to do.

    As a side note, healers in WoW have a lot more healing they need to do and most healers have a deeper dps kit than healers here do...
    (0)

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