I'm sorry if misunderstood everything. I'd be glad if you could explain again. Generally I tend to defend the point of view of more casual people vs gatekeepers, so perhaps I truly misunderstood something.
Well, that's why I was speaking of positioning. I'm sorry to say but you're playing the mode wrong. What are you doing standing in the middle like that? Pvp in FLs is no different than CC, and even more so: you zoom in, do your thing, and zoom out. You're not supposed to stand there and getting demolished by everybody. Even as a melee job, you pick up targets, dive in, burst or secure a kill, then zoom out. I'll freely admit that some jobs like BLM under LB want to stand there a little longer, but you'll still try to stay at max range and guard/bail at the slightest sight of trouble (like 3 DRG LBs running to you). If you guard, then take that time to find an ally or even opponent further away to insta teleport out.
There is a legion of ways to position properly, the only difference with CC is that there is very little walls to hug to mitigate incoming damage, and the amount of players makes it instantly more lethal if you expose yourself. And that's why I said what I said: in that mode in particular (but all modes altogether anyway), you learn by being punished for positioning mistakes, there is no cutting it. It's really at the crux of 99% of the problem.
I always agreed that the DRK/DRG combo is annoying, but it's not the only thing. Remove it and people will be back to SMN spamm or whatever works. We probably agree on that stacking big AoE nukes with no cap is essentially bad for the mode?
Sometimes you draw the bad team, sometimes the good team, and while some combos may magnify it to some degree, I don't think it's that prevalent. I see so many people getting BH5 and they're not in premades. It's just that sometimes a lot of the good players or tryhards are stacked on one side.
But let's be honest, that's a unicorn case, in most casts just by probabilities alone, you'll get good players in all teams, even though not in the same amounts. If you want to work on still securing a victory or at least getting a good try, it's almost always possible. You'll have people that will listen and follow. And the rest are just sheep anyway, and they will go where there is nodes or the team. Learn to play field commander, and it actually yields the best results, and it might often surprise you if you do it well.
No. The problem is that you have first league football players playing with the group of friends of your 5y old little cousin in the same games.
Solo carry? In a 72 man mode? Give me a break.
Also weren't you the one complaining about premade carries or something?