**Edited to make it a quicker read/give a summary of ideas**
Problem:
Even with ilvl fix, CT is still gonna get pulled in roulette because of people simply haven't unlocked later raids. Assuming people do daily roulettes, how can SE encourage unlocking these raids sooner than later?
1) There is not enough motivation to unlock later raids when compared to giving up what is an extremely easy method of leveling quickly/lazily. Humans gonna human.
2) There is not enough visibility of where or how to unlock raids.
3) There is other content (eg. 8-man raids, Manderville, Eureka) which might be more appealing and delay unlocking and therefore increase the amount of daily roulettes doing CT.
Potential Solutions:
1) Offer very useful rewards (eg increased flying speed in that expac), but not so vital as to cause spite/"gatekeeping".
2) Scale XP (more unlocked = more roulette xp)
3) Place NPCs in key locations to point players in the right direction. Possibly have the NPC give an overview of what the 24 man raids are for.
4) Rework icons (color, design, etc) to make them easier to see.
5) Cutscenes in early expac patches that point to #3 NPC to remind players of further adventures.
6) Rework CT into an NPC-able dungeon/raid of sorts (a la Prae/Castrum).
7) Make a separate roulette just for CT (a la old Prae/Castrum)
----------------------------------------
RANT ON (original post of my specific situation)
Ok, so full disclosure…
I have alts. (My personal rant on not doing old raids):
I level these alts almost exclusively via Crystal Tower roulette and MSQ (they only really have 1 or 2 jobs so it’s enough).
The problem is, as is I will never ever unlock the 3.0 or later raid series. This means, even if the roulette requires a higher ilevel, my alt will still only pull the CT series.
So, while the devs have done a good job to get rid of ilvl cheese, they still haven’t motivated players like me to unlock them in the first place.
I feel this is a similar stance to new players- if they aren’t specifically interested in the glams or old relic grinds, there really is no motivation to unlock the old raids, especially if it potentially “penalizes” them by having potentially harder roulettes.
Doubly true I would wager that they don’t even bother with the older raids until they’ve finished the MSQ and are now sifting through content to decide what looks fun to do.
Things they have tried:
3.x series (along with 4 lords) unlocks Tataru’s Grand Endeavor. This is just story afaik, so not worth on alt, and maybe not so interesting for a new player when 7.0 or 8.0 comes along.
4.x series eventually unlocks Bozja, which is relic stuff; ultimately skins.
Suggestions?
What I would suggest is core things that you “wouldn’t want to be without”. Enough to get new players/alts to run the raids just once. The goal being that ultimately if when they do try to do alliance roulette, they would have an equal chance at pulling any particular roulette.
My suggestion, something as big a deal flying in 2.x like…
the upcoming 2-channel dye system.
Flying mount speed increase could be a thing. (Do all raids = faster fly speed for that expac)
A 4 man mount for doing all 2.x to 6.x raids.
Significantly more xp for roulette-ing into higher raids.
I dunno.. discuss!
So there it is: what could devs do to entice new players (who don’t want to run the old raids) to do them and ensure more roulette variety?
Discuss!