Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 45
  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,891
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Just shows how effective CBU3's "all flash, no substance" design still is when people think 2-button Summoner has "bigger booms" than Black Mage.

    I'll let you in on a secret, those big bad flashy VFX Primals you're summoning... they do about as much damage as that guy over there with the bow and arrow.
    (14)

  2. #12
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Absurdity View Post
    Just shows how effective CBU3's "all flash, no substance" design still is when people think 2-button Summoner has "bigger booms" than Black Mage.

    I'll let you in on a secret, those big bad flashy VFX Primals you're summoning... they do about as much damage as that guy over there with the bow and arrow.

    I think what he means is not the damage itself but the damage output ratio with the effort employed (rather low for the smn).
    What I don't understand is how he can ask for blm to be more like smn, which is absolutely not a caster. Indeed, the smn should have more cast and make the player's brain activate
    (8)
    Last edited by Ggwppino; 08-31-2023 at 11:48 PM.

  3. #13
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    762
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Elissar View Post
    Honestly i don't know what you mean. BLM is more mobile now than ever before. At lv90 you can literally cast 6 spells instantly WHILE moving, plus aetherial manipulation AND your lines if they are active. For the latest extreme available, BLM is easy to move. You can move faster than any SMN.


    Yes, you will have downtime and you will need to stay where you are but it's not like SMN has their primals all the time. Learning when you can and when you can't exploit your mobility is what makes you a good BLM.
    My response to this is simple. I didn't become a black mage main because I like doing movement mechanics all the time, crossing the map over and over. Or, to put it another way, TEA has less movement (during uptime) in its entire 16m fight than the 2 minutes both leading up to and including purgation in P7S.

    BLM may have a ton of movement, but it's overwhelmingly the least satisfying gameplay I've ever had on the class. Especially when you take it into something like DSR and realize you just, flat out, full stop, don't have enough movement for the mechanic, no matter how much you save them.

    I miss when the devs designed fun fights that challenged all roles equally. I want Stormblood and Eden tier 1 fight design back.
    (3)

  4. #14
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,891
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Taranok View Post
    I miss when the devs designed fun fights that challenged all roles equally. I want Stormblood and Eden tier 1 fight design back.
    Welcome to Meleewalker, where the balance between job difficulty and fight difficulty has completely fallen off a cliff so now they need to make you run zigzag patterns across the arena every 30 seconds to avoid instant wipe mechanics, just so you don't turn your brain off.
    (4)
    Last edited by Absurdity; 09-05-2023 at 10:15 PM.

  5. #15
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Most of the thread TL;DR but BLM movement/damage currently really only suffers bad in lv 70 Ultimates: Too much downtime, no Umbral Soul, no Xenoglossy for easy movement, No Paradox, even Foul isn't instant cast. Yeesh.

    I do agree that the amount of reward BLM should get for good gameplay should be greater than it currently is.. even if The Charts™ have BLM slightly higher than SAM the amount more work it is (especially with current fight design) is completely disproportionate.

    A thing I would love to see them do though is Between the Lines resets the cooldown timer on Aetherial Manipulation. That would make dealing with these heavy movement phases way cooler, and hopefully way easier.
    (1)

  6. #16
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    *cries in RDM mobility going from the best to the worst of the casters*

    Please YoshiP, I'm begging you to un-nerf enchanted reprise and not make it so shitty
    (1)

  7. #17
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    284
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    "BLM Immobility"


    Triple cast allowing 2x 3 spells to be cast on the move.

    Aetherial Manipulation basically being an Icarus on a shorter cd.


    > Immobile.
    (2)

  8. #18
    Player
    Caseal's Avatar
    Join Date
    Aug 2023
    Posts
    23
    Character
    Shifta Deband
    World
    Marilith
    Main Class
    Lancer Lv 16
    a few points on this thread
    1. blm is more mobile now but it's still very immobile. you can pool up to 9 gcds of instants such as in pantokrator but this is an extreme edge case
    2. aetherial manipulation is not a good movement tool, it requires you to burn an instant to not clip it, meaning it's only worth doing if the distance covered is larger thab what you could move with 1 instant's worth of movement, and usually as a black mage 1 instant is sufficient for most mechanic movements you must do
    3. summoner can do the same amount of dps of an average to above average black mage for one tenth the effort. It is very hard to justify having a black mage in content that really matters such as ultimates, not so much savage since that's midcore
    (0)

  9. #19
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ZiraZ View Post
    BLM is so broken right now that even if you suck at using your movement abilities (which has plenty of) you can still destroy every other caster, every RDM main wants to slap you for making this thread.
    I will say that on the more superficial side, SMN spells are big and flashy. Also their summons are obnoxious. BLM is definitely more powerful but its rotation doesn't look that cool. Maybe that's a hot take, idk.

    And for me, it has just gotten worse over time. Spells just look more and more miniminal/boring on the BLM end, which doesn't make any sense imo.
    (0)

  10. #20
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I will say that on the more superficial side, SMN spells are big and flashy. Also their summons are obnoxious. BLM is definitely more powerful but its rotation doesn't look that cool. Maybe that's a hot take, idk.

    And for me, it has just gotten worse over time. Spells just look more and more miniminal/boring on the BLM end, which doesn't make any sense imo.
    It's to keep the people only interested in jangling keys in their face away from the job and then demanding it be made easier. It's camouflage!
    (3)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast