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  1. #11
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,978
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    rework LBs, the system like in pvp could be cool but would need work in old fights.

    No tank should get raise though, I'd argue removing it from Summoner if anything. Healers in general need more going for them anyway.
    (4)

  2. #12
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Defmetal View Post
    just say you hate things being convenient or player friendly. It takes fewer words.
    I hate things being convenient. The point of a videogame is to supply manageable challenges.

    Rather than trying to kludge new functionality onto the limit break, just make phoenix downs stackable and usable in combat with a five- or ten-minute cooldown so anyone can rez someone else once. Then make combat harder.
    (3)
    he/him

  3. #13
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Defmetal View Post
    just say you hate things being convenient or player friendly. It takes fewer words.
    Just say you are lazy and hate a challenge and love things just handed to you. It takes fewer words.
    (2)

  4. #14
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    No, tank sustain needs to go down. Especially now that their damage throughput has been streamlined, there is no excuse for Warrior in particular to be healing as much as it currently is.
    (7)

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