Quote Originally Posted by Valence View Post
I'll freely admit that sometimes the server is unable to follow in FLs, more often than not a lot of stuff triggers with unreasonable delays. One more proof that the new system doesn't work with 72 players. We should just go back to 24 and see how it goes...
Nah, it's just the server tick as usual, nothing surprising, and it's exacerbated with 72 people.