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  1. #21
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,378
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AriannaStormwake View Post
    i have no issues about playing with friends sure but keep it to pve where it causes no issues?
    Yeah I prefer my pvp where no one can talk to eachother and theres just preset voice lines, I dont want to interact with people in my mmorpg
    (4)

  2. #22
    Player
    Hik3n's Avatar
    Join Date
    Aug 2021
    Posts
    39
    Character
    Esdeath Hankokku
    World
    Phoenix
    Main Class
    Bard Lv 90
    Well Dragon LB is just to overkill to begin with... it makes them invulnerable for seconds when they start to use it, meanwhile for example me as a BARD while doing my LB that is useless to begin with makes me vulnerable for seconds, and not just Bard , almost everyone else to, then it does way too much dmg, and the cherry on the top is, even after they hit the ground you can't punish them because they have a shield that it's almost impossible to break, and it does an AOE dmg that almost 1hit kills you even if you are on full hp, and when the shield is broken or just goes down even does dmg... i have no idea who thought this is a good idea, but LB-s for some jobs do way too much dmg.... and in Rival Wings where there is a lot of people, the more they kill the faster their LB will come back , we are still lucky there is no such a thing in Frontline), so they almost have unlimited amount of LBs because of it. I still think PVP in this game will never be good or even close to be balanced because no one has any idea how to make PVP good, even the new Shatter rework shows this perfectly, they made the map more unbalanced and unfair than ever. And the problems with being in a party in PVP are problems only because the dev team made some jobs so broken it makes them unfair compared to the rest... so the problem is not the fact you can play it in a party, that makes PVP more fun, the problem is with the broken balance and the entire system, when they made Crystal Conflict and started to balance jobs around that made the entire PVP broken, it's not the people fault , it's the dev teams fault, they created this problem and with every patch they make it worse and worse, if you have big group PVP you need to start balancing around that, not the other way around. There was party PVP before the rework too, but I didn't see problems like this in Frontline than... This entire thing is because of a lot of half-assed PVP rework from people who don't really play or played any PVP oriented games.
    (1)
    Last edited by Hik3n; 09-01-2023 at 02:49 AM.

  3. #23
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hik3n View Post
    and in Rival Wings where there is a lot of people, the more they kill the faster their LB will come back , we are still lucky there is no such a thing in Frontline), so they almost have unlimited amount of LBs because of it.
    Even if there is no bonus to LB generation in Frontlines, Battle High 5 gives you 50% more damage which makes Sky Shatter hit for about 60k at the point of impact (with Life of the Dragon active), a guaranteed oneshot on most jobs.
    (3)

  4. #24
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,230
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Llynethil View Post
    I know, but it sucks having to waste a valuable defensive not because of the enemy skill, but the server tickrate itself :s
    That's nothing to do with server ticks, which are only specifically used for the eorzean clock, HP/MP natural recovery, and HoTs.

    I also fail to see how it has anything to do with the server at all tbh. You see a DRG LB heading you way, either you jump out before, or you guard?
    (0)

  5. #25
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    644
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    You aren't. I don't know how many times l have complained that they aoe abilities in pvp need to be capped at 5 targets....
    (5)

  6. #26
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,230
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Hik3n View Post
    even after they hit the ground you can't punish them because they have a shield that it's almost impossible to break
    It's not exactly hard to stun them and yoink them into your team so that they get deleted. They need to expose themselves extremely bad to execute a LB in the middle of your blob, and you can see them coming from miles away, giving you time to patiently wait for them to come down, stun them, and delete them. It's a skill issue, but I'm ready to admit that some jobs are better equipped to do this than others. If you're a BRD, unfortunately elusive jump breaks through bind... You'll have to count on others in your team to do it, and a lot of people don't seem to know how to react.



    Quote Originally Posted by Hik3n View Post
    and in Rival Wings where there is a lot of people, the more they kill the faster their LB will come back , we are still lucky there is no such a thing in Frontline)
    RW's version of battle high (soaring) recharging LBs is nuts.


    Quote Originally Posted by Hik3n View Post
    And the problems with being in a party in PVP are problems only because the dev team made some jobs so broken it makes them unfair compared to the rest...
    The problem is that you play the modes that are half broken, and made sweeping statements on pvp being broken as a result. Don't get me wrong, I wish they did something for FLs and RW, but that doesn't make pvp inherently bad. The root of the problem lies elsewhere, aka in the modes in question.

    Quote Originally Posted by Hik3n View Post
    the problem is with the broken balance and the entire system, when they made Crystal Conflict and started to balance jobs around that made the entire PVP broken, it's not the people fault , it's the dev teams fault, they created this problem and with every patch they make it worse and worse, if you have big group PVP you need to start balancing around that, not the other way around. There was party PVP before the rework too, but I didn't see problems like this in Frontline than... This entire thing is because of a lot of half-assed PVP rework from people who don't really play or played any PVP oriented games.
    FLs has always been a gigantic mess and people that deny it are wearing rose tinted glasses. Before CC, all pvp was balanced around Feast. Guess what Feast paradigm created in FLs? The team with more healers won. And yes, we had other broken combos running rampant at one point or another, or broken jobs in FLs. Stormblood FLs was ninja galore, they were literally everywhere, could teleport from miles away to you, stun you at 25y range, get close, re-stun you again, nothing personal kid, and to add insult to injury, they had so many out of jail free cards it was impossible to catch them. And that's just an example.

    So yes, they need to balance those modes on their own and detach them from CC more than just with bandaids like DR.
    (4)

  7. #27
    Player
    AriannaStormwake's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    159
    Character
    A'rianna Storm
    World
    Zodiark
    Main Class
    Summoner Lv 100
    would that argument be valid if it was for non-pvp duties where noone has a problem with playing with friends then?
    (0)

  8. #28
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    Soaring just exacerbates all the problems of Battle High. I really think they need to disable Rival Wings or just turn off Soaring until they rebalance the map for the new PvP changes. Losing mid is basically game over for 90% of games cause the other team walks out of the mid fight with 15-20 Soaring stacks while you have....maybe 1. Then it's a steamroll or a slow choke loss.
    (2)

  9. #29
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Valence View Post
    That's nothing to do with server ticks, which are only specifically used for the eorzean clock, HP/MP natural recovery, and HoTs.

    I also fail to see how it has anything to do with the server at all tbh. You see a DRG LB heading you way, either you jump out before, or you guard?
    W/e it's called where you get pulled in from twice as far away then usual by drk.

    I have to use guard because I know there's a chance this will happen, that's my point, which is stupid because in other mmo's, out or range means out of range and I don't have to waste defensive cd's because of server nonsense.
    (1)

  10. #30
    Player
    Waffles298's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    113
    Character
    Waffles O'malley
    World
    Ultros
    Main Class
    Thaumaturge Lv 90
    i’ve popped Guard just about every time i’ve seen a drg lb heading my way, but because of server latency/the issue with 72 people in FL being a laggy mess i still took the full damage from the lb.
    (1)

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