I know, but it sucks having to waste a valuable defensive not because of the enemy skill, but the server tickrate itself :s

I know, but it sucks having to waste a valuable defensive not because of the enemy skill, but the server tickrate itself :s




That's nothing to do with server ticks, which are only specifically used for the eorzean clock, HP/MP natural recovery, and HoTs.
I also fail to see how it has anything to do with the server at all tbh. You see a DRG LB heading you way, either you jump out before, or you guard?

W/e it's called where you get pulled in from twice as far away then usual by drk.That's nothing to do with server ticks, which are only specifically used for the eorzean clock, HP/MP natural recovery, and HoTs.
I also fail to see how it has anything to do with the server at all tbh. You see a DRG LB heading you way, either you jump out before, or you guard?
I have to use guard because I know there's a chance this will happen, that's my point, which is stupid because in other mmo's, out or range means out of range and I don't have to waste defensive cd's because of server nonsense.

i’ve popped Guard just about every time i’ve seen a drg lb heading my way, but because of server latency/the issue with 72 people in FL being a laggy mess i still took the full damage from the lb.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


