I've unleashed the Seb-bomb on a few people that have claimed that more healer DPS complexity would cause problems whereas increasing healing requirements somehow wouldn't a few times, but that's mostly just down to the absurd boost incoming damage alone would need to actually a pressure a decent healer with our current kits. I was actually tempted to paste some of my older calcs to a poster here yesterday but didn't have time sadly.
If SE took the route of more erratic and consistent incoming damage coupled with a DEEP pruning of our healing kits and AoE HPS potency to actually force us to have to triage then I think SE could actually turn this ship around.



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