The problem is that the devs haven't shown any inclination to actually ramp up the frequency of incoming damage to an extent that warrants more use of GCD healing.Your never going to convince me that hitting 1-2-3 to do damage between heals is somehow more fun that 1-1-1. What makes dps fun is how it synergizes with the entire kit. Only way to do that with healer is by basically turning them into a full dps with some side healing skills. Either just get rid of healers all together or actually make healing fun. Right now only using 1 healing skill every 15-20 sec is shitty. Fights should be designed where you should have to use 2 out of every 3 gcd's to heal. Right now if you use a GCD to heal your looked at as having misplayed. People are trying to fix the wrong part and it's going to make the role feel even worse smh.
It's just heavier mitigation checks if anything most of the time.
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