Quote Originally Posted by Colt47 View Post
I know for WHM one thing I miss is Aero II, but I'm a strange person that likes flavor over practicality. Healers for the most part feel more like WoW classes that are based on priority. Like hypothetically you always want to keep your Dia up on whatever you're dpsing, but as a healer we can't control Leeroy Jenkins or his cousins rushing in and taking damage because they got bopped under a pillar and then squashed like a bug.
My personal preference for healer DPS is more priority-based as well rather than a strict rotation, makes it easy to interrupt the damage flow with a heal or two. I already have moments on RDM where I suddenly need to Verraise healers, but I'm stuck in the middle of my melee burst, healers should ultimately try to avoid that in their designs, and I think procs, gauges, extra DoTs, buffs, etc. can fill that dead Glaroilificosis spam nicely without impacting on healing ability. Healers mostly just need flexibility in their kit rather than strict combos and use-it-now actions.