Id say buff dungeon/trial damage. Tanks sometimes dont even need a healer if the DPS is fast enough WAR itself doesnt need healers. And they need stronger hitting attacks and more complex than “Designated Raid wide” that does shy of 100 damage or less. Savage is fine as is I guess but the core content is miserable.

They need to invent HEALER BUSTER mechs. Which can go in multitude of ways with multiple raid wides or the living dead thing