I literally addressed this, specifically noting you may have offered one that I hadn't read but that no one else did. I figured you had, but I haven't read that post of yours yet because I wanted to devote more time to thinking about it. Which is why I haven't addressed it specifically AND why I said you may have offered an answer but no one else has. Don't defend no one else answering when I already explicitly said you probably did.
"Roe may have offered one that I missed," is the exact opposite of "Roe hasn't answered". It was explicitly me saying you may HAVE answered and I just haven't read it yet, since I suspected you did. This is one time your animosity is particularly unwarranted.
EDIT:
Here you go:
Alright, so I need to get around to answering all this:
1) I don't think it's possible to have content that everyone enjoys. I don't believe that's a possible thing, so I don't have an answer to the question that I personally believe the answer doesn't exist to. There is NO WAY to make casual 4 mans engaging to people that find them utterly boring now that doesn't ALSO alienate the people who find them engaging and enjoyable now. No amount of healing OR DPS rotation will make Aetherfont engaging to someone that sleepwalks through it right now that doesn't also alienate those that do not. IF you are a player that enjoys DPS rotations, then you'd need a full on DPS rotation that would keep you engaged if doing a target dummy. You say a mere 12 second Dia would keep you engaged and enjoying the content for hours. I kind of doubt that, but let's say I believe you - really? Okay... - that you would be enthralled with WHM if it was the exact same as it is right now with the only change being you press Dia 3x as often and nothing else. God, that's next to impossible to believe, but...I'll give you the benefit of the doubt. If that was enough to keep you engaged with the DPS side, then pressing Medica 2 ever 12 seconds should be enough to keep you engaged on the healing side, right?
2) But it is, because as I point out, there's no case where we can make casual content interesting to Savage/Ultimate players without making it inaccessible to casual ones. The solution should be to introduce different methods of obtaining tomes for the people that don't like the casual content, not making casual content into Savage. No one's arguing that Savage needs to be accessible to casuals, so people shouldn't be making the argument casual grind content should be at Savage level. I'm genuinely confused by this notion that all content must be for everyone. We already outright accept this isn't the case. The issue is that Savage players feel forced to DO Extreme roulettes, not that Extreme roulettes are, themselves, the problem.
3) It's so weird to me that you find a 12 sec Dia more engaging than more frequent uses of Holy, Assize, and Misery. Even if the proposal I made would literally have you casting Holy as often as your Dia proposal, but you'd ALSO be upkeeping Dia and keeping Assize on CD slotting int into the rotation. Like, I don't get how you think the more complicated thing is less fun than the braindead thing that you propose instead. It just...is so alien, it makes no sense. I guess if you're that alien, maybe you find pressing Dia every 4th GCD to somehow be more engaging. I don't get HOW, but if that's GENUINELY what you're into, you want an even more braindead rotation...I just have trouble getting how you're complaining about the current situation since you seem to be happy with the same thing.
4) "Tornado" Okay, now you're talking about more than just a 12 sec Dia.
5) Honestly, as little as AOE matters in this game - we don't do it in boss fights except for DPS checks where 9 times out of 10 the targets are too far apart to catch in AOE attacks anyway so it's a glorified single-target mini-phase - AOE discussions are kind of pointless in general.
6) Your suggestion is more than just 12 sec Dia, it seems. Well, that makes some more sense, but then it means you can't say you'd be satisfied with just the 12 sec Dia when you're having these other things, a new Job gauge, etc. And god, that sounds annoying. I liked NIN...up to the point they got Ninki, then it just became a chore. Not every Job needs some gauge with damage abilities associated with it, and I'm tired of people saying that they do.
7) As to the breath of change; that's kind of the point, though. The situation we have now isn't great, and changing it WOULD require major changes. Minor tweaks aren't going to make people happy. "Every 3rd Glare cast Holy" or "Now Essential Dignity has a 90 sec CD" aren't going to be welcome changes, and alone aren't going to satisfy people. We are where we are because minor changes just make things worse/upset people, but major changes are daunting.
EDIT2:
Wait, which is it, that everyone wants to DPS or you want to gatekeep the game from anyone who doesn't?
Really?
I struggle not to fall asleep on DNC...



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